Commodore 64 Specs [ all ]
Buy on Commodore 64

Description official description

This abstract puzzler promises 999,999 different levels, with a game design bearing some relation to sliding-block games. You are presented with up to 24 coloured and spotted (like dice) blocks, arranged in columns of up to 4. The task is to arrange these so that they are lined up in columns matching their number.

You are in control of a crosshair, which can be moved to cover four blocks. Holding fire while pushing left or right and hovering it over a group of 4 will move the four blocks around in sequence. Things can get harder when the level arrangement results in blocks having to be moved through sections with a column of only 2, or when some parts of the arena lack cogs, meaning that you can't move on those sections. Later in the game you'll have to work on multiple floors at the same time, switching blocks between them.


Credits (Commodore 64 version)

9 People

Programmed by
Music adapted by
Original game by
Levels by
Original music by
  • Sanja & Sloba
  • Tixie
  • Bobi
  • Moscha
  • Vasa



Average score: 79% (based on 4 ratings)


Average score: 1.7 out of 5 (based on 5 ratings with 0 reviews)

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Identifiers +

  • MobyGames ID: 15541


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Contributors to this Entry

Game added by Martin Smith.

Amstrad CPC added by Kabushi. Commodore 64 added by Mobygamesisreanimated.

Game added November 13th, 2004. Last modified February 22nd, 2023.