Robot Odyssey

Moby ID: 1608

[ All ] [ Apple II ] [ DOS ] [ TRS-80 CoCo add ]

Apple II screenshots

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Intro screen
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Title screen
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Main menu
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Beginning the Robot Anatomy course.
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A tour around the insides of a robot.
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Getting to know the various usable objects.
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The Toolkit tutorial - a soldering lesson!
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You can design your own mazes, too.
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And now for some chip design basics.
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Waking up for the journey to Robotropolis itself.
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Uh oh... looks like we're trapped.
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Program these three robot buddies and you might just find a way out.
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Inside one of the robots. Let's rewire a few things, shall we?
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Here you get to design and test your own cool inventions.

DOS screenshots

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Title screen
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Menu
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Starting the game
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Look at all those wires...
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The robots
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Statistics
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The basics of interacting with the game world. (CGA w/composite monitor)
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Getting acquainted with the toolkit (CGA w/composite monitor)
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Meet Scanner. (CGA w/composite monitor)
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Poking around the robot's innards (CGA w/composite monitor)
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Nested robots: you can put one robot inside the other! (CGA w/composite monitor)
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Experimenting with sensors. (CGA w/composite monitor)
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Arbitrary bureaucracy rears its ugly head. (CGA w/composite monitor)
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Here's where you learn about various components (CGA w/composite monitor)
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Time to break out the soldering iron! (CGA w/composite monitor)
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And now for a circuitry test (CGA w/composite monitor)
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The Man... always keeping you down. (CGA w/composite monitor)
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Can you get the two robots past the sentry? (CGA w/composite monitor)
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Chips ahoy (CGA w/composite monitor)
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An unorthodox arrival at Robtropolis (CGA w/composite monitor)
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And we're off to find a way out. (CGA w/composite monitor)
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Scanner, Checkers and Sparky float idly by. (CGA w/composite monitor)
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Well, you gotta start somewhere. (CGA w/composite monitor)
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Assorted objects zoom past on a conveyor belt. (CGA w/composite monitor)
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Where does that red wire go now... (CGA w/composite monitor)
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