Cloud Kingdoms

Moby ID: 16175

[ All ] [ Amiga ] [ Atari ST ] [ Commodore 64 ] [ DOS ]

DOS screenshots

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Title screen (CGA)
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Level selection screen. Note that while you only get four colours at a time, which four you get... (CGA)
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... are a bit flexible! Welcome to Cloud Kingdom. Use the key in the top left to unlock the door to your right. (CGA)
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Pursuing a (stationary) jewel, pursued by a (mobile) pool ball. (CGA)
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Two varieties of bumpers designed to knock you into the pit (CGA)
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In Island Kingdom, you use the paintpots to "paint" new paths for yourself as you go. (CGA)
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Maybe your failure was due to a sub-optimal key configuration? (CGA)
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Title screen (EGA)
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Level selection screen (EGA)
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Welcome to Quartet Kingdom (EGA)
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Being behind the eight-ball is never a good thing. You're about to be ground to mincemeat behind FOUR of them! (EGA)
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On arrow squares, all roads lead... (EGA)
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to an untimely demise! Once your eyes bug out, your goose is as good as cooked. (EGA)
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Arrow Kingdom is nothing /but/ arrows and bumpers! Only one gem to collect on the entire level. (EGA)
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Bumpers, keys, gems -- in 16 fabulous colours! (EGA)
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That ice sure is slippery... (EGA)
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Look carefully, and you'll notice little wings on me permitting me to do a flyby over this doorless chamber... thanks to the powerup in the bottom right. (EGA)
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Bridge Kingdom, where no jumping is allowed (on "magnet" squares) over enemies. (EGA)
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High-score table (EGA)
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