Moebius: The Orb of Celestial Harmony

aka: Moebius 1, Moebius: The Orb of Celestial Harmony - Master The Orient
Moby ID: 1623

[ All ] [ Amiga ] [ Apple II ] [ Atari ST ] [ Commodore 64 ] [ DOS ]

Amiga screenshots

thumbnail
Origin Systems presents...
thumbnail
Moebius title screen
thumbnail
Greetings from Moebius
thumbnail
A conspiracy of darkness!
thumbnail
Beware the guards of the Warlord
thumbnail
Introduction showing the sword fighting
thumbnail
Assassins lurk in the dark places
thumbnail
Introduction showing hand to hand combat
thumbnail
You must seek those that are good
thumbnail
The Book of Moebius, where you create and train characters
thumbnail
You can't tie during training, if you go down it's a failure even if your opponent has been defeated as well.
thumbnail
Success at the Karate training
thumbnail
Success at the sword fighting training
thumbnail
Divination training requires you to keep the frisky yin yang symbol within the box for long enough to obtain illumination.
thumbnail
Starting the adventure
thumbnail
The map screen fills in as you explore
thumbnail
Skeletons are hung up ominously
thumbnail
A guard stuns me and steals my stuff!
thumbnail
Fighting a palace guard
thumbnail
Defeating the guard recovers my stolen items and gives experience points
thumbnail
Hitting level two grants you the Order of the Ferret
thumbnail
Talking to a villager at night time. This guy ran off because I had my sword out.
thumbnail
Wildlife roams the countryside like this panda bear.
thumbnail
With your sword put away, villagers will give you supplies and advice when you talk to them.
thumbnail
You can replenish your water supply at cisterns.
thumbnail
Defeated by a guard, my journey ends... or does it?
thumbnail
Thankfully Moebius steps in with a helpful resurrection.
Are we missing some important screenshots? Contribute.