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BattleTech: The Crescent Hawk's Inception

Moby ID: 170

Amiga version

Classic computer RPG

The Good
There was something about this game. Firstly, it had a good storyline, with characters you cared about. It was set in the Battletech universe, meaning lots of giant-robot-fights, so definitely a plus in my book. :-) Even though there was an ongoing story, you could spend lots of time just exploring & fighting, scavenging other mechs you defeated, then selling the loot to get money and upgrade your own machines. You could then choose to go on with the story whenever you felt ready for it. Nice touches were the humorous bits of text boxes when talking to NPCs in the game. All in all, it was just a lot of fun to play. It was one of my favourite games on the Amiga.

The Bad
The graphics & sound were kind of primitive - for the Amiga, anyway. They were still miles beyond those of the PC version at the time.

The Bottom Line
It was kind of an RPG/adventure hybrid. Gathering experience, building up your skills, earning money in order to upgrade your mech, etc. At the same time there was a fixed story, as you would have in a typical adventure game.

by Lukas Mariman (6) on December 6, 2004

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