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Elvira II: The Jaws of Cerberus

Moby ID: 1779

[ All ] [ Amiga ] [ Atari ST ] [ Commodore 64 ] [ DOS ] [ Linux add ] [ Macintosh add ] [ Windows add ]

Amiga screenshots

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Horrorsoft logo
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Title screen
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Character type selection
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Elvira's telepathic message
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Messy room
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Blood-stained door
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Corpse
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Computer desk and gate control
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Elvira's room. It's a mess.
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A huge hand is trying to grab me.
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Every time you die, you will be shown an image of yourself, depicting how you died. This is one of the least gory ones.
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Fighting a witch. Combat is very simple, just point and click at the area you want to attack, and hope you get lucky. I will aim for her eye.
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Take that, you ugly old crone!
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Most of the game takes place in these three movie-studios.You will have to visit the insect-infested spider-tunnels, a haunted house, and a graveyard, with catacombs underneath a church.
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In the spider-tunnels, you will encounter many disgusting creatures.
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A face only a mother could love...
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I hate mosquitoes.
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My nightmare has come true...
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You will gain experience during the game, for example when you kill something, like this worm. When you gain a new level, your attributes will increase.
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The haunted house movie-studio. Oooh, spooky...
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Inside the haunted house. This studio has a lot of difficult puzzles to solve. Usually with the use of items you have picked up, or with spells.
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Using alcohol to create a courage-spell. Makes sense...
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Exploring a room in the haunted house...
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Aha! A button hidden under the bed. I wonder what it does...
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Everybody is out to kill you, like this ghoul for example.
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I think this vampire-lady likes me...
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Approaching the church in the third studio.
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Inside the church. There's an entrance to the catacombs here, but it's hidden...
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Two lovely ladies in a crypt.
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Down in the skeleton-filled catacombs. It's a huge labyrinth, with many deadly traps. You'll need to draw a map, otherwise you'll get hopelessly lost.

Atari ST screenshots

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Title screen
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Credits
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Elvira in all her beauty
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Break the window and open the door
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I don't like it at all...
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Something caught my attention

Commodore 64 screenshots

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Yay, it's Elvira - to the rescue-mobile, let's go!
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The C64 Flair version disk multi-load is enough to drive one round the bend.
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Arriving at Black Widow Productions...
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...although if you knew what was coming you'd turn around and leave. Also a rock is here.
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This poor guys been too long in the closet.
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A dead guy? Let's take his stuff.
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Selecting and mixing spells.
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The foyer. It's all very pretty but there's nothing to do.
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The haunted mansion studio.
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Leaving the mansion is probably a life extending choice.
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Who's for dinner?
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Just another corpse-less head.
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A child's room, complete with a ball.
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Thrown in the freezer with a bunch of bodies. That's what fainting'll get you.
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Death in a church. Better have some potent spells ready.
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I could think of a dozen ways of getting that key out of the fish-tank without putting my hand in.
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This is gonna end badly - may as well enjoy the ride.
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Another vampire.
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A bathroom. With a sponge. The sponge is important. Really.
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In the kitchen...
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... fulfilling all your ironware needs.
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Nothing that a bit of 'turn undead' won't solve
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The lab, complete with it's own mad doctor.
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This used to be the lab assistant. He's not going to be much assistance now.
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The elevator. Source of much pointless clicking and loading.
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The boiler room. The caretaker seems to really like it down here.
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That's a lot of doors. And even more loading.
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I *need* that eyeball. Why can I not pickup the witches eyeball!
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Caffeteria. Has sugar.
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Computer room. Has floppy disks.
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Elvira's room. Hopefully that's a red carpet and not pools of gore.
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The directors room. He drinks. A lot.
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Just your average haunted bedroom.

DOS screenshots

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I don't usually do shots of corporate logos, but... look! The game is so scary the "presents" is /bleeding/!
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Horrorsoft's logo, also, never looked, uh, cheesecakier.
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Title screen
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Character selection
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Starting location
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Mystical contact from our damsel in distress
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A quiet enough night out here...
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Peering in the window of the security booth, looking at our vital statistics.
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Looks like some horrific business is afoot here! I wonder what's in the closet?
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Oh, just another one of those...
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Winning the game will involve mastering an array of spells.
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Scrutinizing the security cameras.
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Elvira has so much attitude, even her car is sassy and disrespectful!
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The game is set on a B-movie studio lot, strewn with goofy paraphernalia for atmosphere.
Are we missing some important screenshots? Contribute.