Strange Horticulture

Moby ID: 178430

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Luna screenshots

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The title screen and menu
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The game starts with a few story screens
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The game's control menus. There is no option to play in Windowed mode
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The game is divided into days
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The start of the game. This is the work area. Tools are in a drawer to the side. Letters and clues are stored there too
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Customers appear when the bell is rung. They usually describe an ailment for which the appropriate plant must be found, or they know which plant they want
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This customer wants St John's Poppy. I have the plant book so it is a matter of following the clues, examining closely and supplying the correct plant. Note I did NOT say it was a simple matter
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Plant identified.The reward is usually another entry in the plant book that helps identify another plant
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I have a clue and I have a map so I know where to go but first I have to charge the 'Will To Explore' meter by watering plants, it will charge on its own but that takes longer
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Beside this customer is a sort of silhouette, that means she is a named character within the game and she is further described in the Bios section along with a record of our conversations
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The first character biography. This is scrollable and further down is our recent conversation
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The game is telling me that the day has come to an end
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At the end of the day there's a sort of dream sequence where a new card is drawn each day
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Ooops! After supplying the wrong plant three times a puzzle must be completed. There are two types this one where the shards are used to reassemble a pattern and another puzzle that uses locks and keys
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