In Pursuit of Greed

aka: Assassinators
Moby ID: 1790

DOS screenshots

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Title screen.
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Game intro - the scavenger ship warps in.
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Intro shot - your ship
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I concur
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You! Your profile, that is
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Prelevel intro
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Prelevel map
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Game shot
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Game shot
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The spectators watch as the hunters are ready to descend to the planet's surface.
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The cyborg, Tobias Locke, as shown in the intro.
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The Mooman descends to the planet's surface to retrieve an item.
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The ship travels to the penal colony.
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The player can choose between five playable characters, each with unique stats and starting weapons.
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Detailed characters' profiles are shown after the intro.
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The first episode takes place during a prison break in a penal colony which was built inside an asteroid.
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Playing as the Lizard Man. The prison guards are too busy fighting the inmates to pay proper attention to the player.
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The game's engine supports sloped floors and ceilings, sky boxes and elevators.
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In-game help screen. Not all keys can be remapped.
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An energy field is impossible to shoot through for both the player and the guards.
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First level complete. The intermission screen also develops the story further.
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While the starting weapon is quite powerful, here's a new one for a change. It has quite typical design for the genre.
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Using the newly acquired chain gun against several heavily armoured guards.
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The game randomly generates bonus items in the level, which can be collected for points. An item must be obtained within a limited time though.
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Maximized HUD allows to keep track of total score and the score quota for the current level, which is sometimes useful.
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The start of the city-temple episode.
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Some of the tougher enemies of the second episode.
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The GULLIVER cheat makes enemies tiny and their voices high-pitched. They still deal normal damage to the player though.
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