Larn

Moby ID: 1796

[ All ] [ Amiga ] [ Atari ST ] [ DOS ] [ Linux ] [ Mainframe add ]

Amiga screenshots

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Intro screen.
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Starting equipment is a dagger and leather armor. You start in the wilderness with various locations nearby.
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Visiting the trading post to sell items.
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At home, you are informed that you must find a rare potion to save your daughter's life.
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Entering the dungeon for the first time.
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Found a chest. Chests can be locked or trapped.
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Traps like this arrow are a constant danger in addition to the monsters.
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Visiting the tax man back in the wilderness.
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The game can be very specific about commands, here I am wielding some studded leather armor as a weapon rather than properly wearing it.
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Shopping for new gear after gathering gold in the dungeon.
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Exploring level one, I found a potion that increases charm. Some potions can be helpful while others will injure or confuse you.
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Getting some training.
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The various monsters you can encounter.
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