No Surrender: Battle of the Bulge

aka: 1944: Battle of the Bulge, 1944: Bitva v Ardenách, 1944: Bitwa w Ardenach, 1944: Bulge no Tatakai, 1944: Campagne Des Ardennes, 1944: Lahing Küngastel, 1944: Winterschlacht in den Ardennen
Moby ID: 17965

Windows credits (2005)

25 people (21 professional roles, 4 thanks) with 31 credits.

MonteCristo

Management Jean-Christophe Marquis, Jérôme Gastaldi
External Productions Manager Pascal Héry
Producer David Hockley
Lead Tester Thomas Iacobone
Testers David Silverio, Damien Della Bella
Additional Multiplayer Level Design Thomas Iacobone
Marketing & Sales Nathalie Bousquet, Sandrine Chastang, Stéphane Grand-Chavin, Nicolas Meylan, Stéphane Roger, Julia Salmon

Intex

Idea and realization Martin Böhmer
Programming/Scripting Vasiliy Kirichenko
3D model design, texturing & rendering Vasiliy Kirichenko
Mapping & level design Martin Böhmer
Background texts & historical research Martin Böhmer, Historical texts partly based on Hugh M. Cole
Artwork and maps Alex Ezov, Vasiliy Kirichenko, Martin Böhmer
3D engine and technical support provided by Digital Reality, Norbert Szabo

Voices

Voices Outsource Media

Localisation

Agency DL Multimedia

Special Thanks to

Special Thanks Delphine Hockley, Deborah Hockley, Virginie Hery, kichick and the NSIS devs
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Collaborations

MobyPro Early Access

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Other Games

MobyPro Early Access

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Credits contributed by genesis.