Azrael's Tear
Description official description
In Azrael's Tear you play a "raptor", a futuristic thief that raids ancient archaeological sites that have as yet been untouched by man for hundreds of years and are full of treasures.
Recently, due to geological disturbances, the supposed home of the Holy Grail is partially unearthed in northern Scotland. You go in to raid it of its treasures and, provided it exists, of the Holy Grail. When you enter, the entrance caves in behind you and you are stuck inside. Ah well, nothing to do but continue on to find what you came for...
The game utilizes a true 3D engine to display your surroundings, as in Quake. It's heavy on puzzles and light on combat. As you move further on into the ruins you'll encounter ghosts of the inhabitants and hints as to what happened to cause the ruins that surround you now.
Groups +
Screenshots
Promos
Credits (DOS version)
55 People (50 developers, 5 thanks) · View all
Producer Mindscape International | |
Documentation |
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Playtesting/Quality Assurance | |
Marketing | |
Special Thanks To | |
Project Leader | |
Original Concept | |
[ full credits ] |
Reviews
Discussion
Subject | User | Date |
---|---|---|
To work smoothly in XP (not too slow or fast) | Fred Levit (0) | 2013-07-28 03:23:14 |
Related Sites +
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Azrael's Tear - FAQs & Guides
on GameFAQs.com -
Hints for Azrael's Tear
Hint file for Azrael's Tear -
Walkthrough by Diane Griffiths
Complete Walkthrough -
Windows XP Setup
Inferno's step-by-step guide tells you exactly how to get Azrael's Tear to play on systems with WinXP
Identifiers +
- MobyGames ID: 1852
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Contributors to this Entry
Game added by wossname.
Additional contributors: Jeanne, formercontrib.
Last modified February 22nd, 2023.