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Stonekeep

Moby ID: 1876

DOS version

Released over 10 years past its time.

The Good
I could say "nothing," but I am a generous soul, so I will find some nice things to say. The stereo sound is quite good, almost immersive at times. I didn't really experience any technical problems or bugs. I actually got a laugh out of the introductory video sequence. Finally, Stonekeep does make you appreciate just about every other RPG by comparison.

The Bad
Everything else. This game was in development for 5 years, and it shows. The graphics are cheesy and dated. Your character stutters around in increments rather than smoothly, so you don't get the feeling of really being there like you might in a game like Daggerfall. The main problem isn't programming or design, though, but the game's very concept. A novel was included with the original game, which sounds like a nice bonus until you realize that it isn't a bonus. That's because there isn't any story to speak of in the game itself; you're in the keep, you hack up enemies, the end. There is not only no story, but also no real role-playing, no adventure, and not very much action. So what do you have? A terribly disappointing dungeon hack.

The Bottom Line
It's hard to believe this game was developed by the people who gave us classics like The Bard's Tale and Wasteland. Stonekeep pales even in comparison to those games that came a full decade earlier.

by PCGamer77 (3158) on April 12, 2012

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