Production |
Producer |
Nicolas Lartigue |
Project Manager |
Elyse Beaudry |
Programming |
Senior Technical Director |
Hogni Gylfason |
Team Lead Programmer |
Amélie Leguiader ('Tink') |
Tech Lead Programmer |
Vincent Paquette |
Programmers |
Mathieu Chénard, David Tardif-Mailloux, François Petit, Alexandre Demouy, Samuel Des Rochers-Jetté, Megan VanHumbeck, Vicky Bilbily, Alexandre Turcotte, Benoît Devienne ('Mouli'), Jesse Michelin, Hugo Stindel, Jonathan Filion |
Additional Programming |
Technical Director |
Stéphane Pelletier |
Programmers |
Dominic Brousseau, Étienne Ponton-Bouchard, Andrew Chiu, Inchang Huh, Jameson Smith, Wolf Van Dierdonck, Juan Camilo Garcia Cuevas, Victor Dion-Cormier, Huy Nguyen, Colin J. MacDougall, Sabrina Lu, Winnie He, Michael Tavares, Jean Meyblum |
Design |
Senior Creative Director |
Jason Millena |
Creative Director |
Francis Elphick |
Lead Game Designers |
David T. Moss, Jean-Phillipe Laberge |
Lead Level Designer |
Bryan Salhi |
Technical Design Director |
François Boucher |
Game Designers |
Mike Targonski, Michael Amato, Jonathan Valiquette, Philippe Rainville, Alice Bélanger, Michael Virone |
Level Designers |
Guillaume Maheu, Karel Bouchard, Allan Laliberté, Jérôme Cyr, Carsten Booth |
Additional Design |
Creative Director |
Vincent Régimbald |
Game Designers |
Jean-Philippe Bertrand, Charnel Sia Lu, Tiffany Chenn, George Harmon, Vincent Biagini, Francis K. Lalumière, Maël Vézina-Charles |
Level Designers |
Mathieu Tremblay, Daisy Provencher, Brandon Danby |
Art |
Art Director |
Ghislain Barbe |
Lead Artist |
Alexandre Cournoyer |
Technical Art Director |
Guillaume Samson |
Principal 3D Animator |
Stéphane Podorieszach |
3D Animator |
Charles Bilodeau-Houle |
3D Artists |
Karl Tremblay, Bernard Vézina-Gagnon, Robin Babel |
Character Artists |
Cesar Luiz Alasmar, Cathy Boisvert |
Concept Artists |
Annie Doyon, Jenny Wang |
Technical Animator |
Guillaume Gagné |
Technical Artist |
Clara Prud’Homme |
UI Designers |
Marco Luca, Catherine Gyorvary, Matt McGill, Emmanuel David, Marie-Lee Bergeron-Graus |
Principal UX Director |
Racha Abdallah |
VFX Artists |
Jérémie Chicoine, Charles Fournier |
Additional Art |
3D Animators |
Etienne Dumont, Whitney Strouth, Chuan-Kit Kee |
3D Artists |
Caroline Côté, Chahnaze Alami, François Vidis, Marie-Pierre Brodeur, Zarin Vandyk, Simon Chicoine |
Character Artists |
Sen Yang, Daniela Paz Pinto Vera |
Concept Artists |
Subroto Bhaumik, Sarah Aly, Kim Lévesque |
Technical Animator |
Josée Vachon |
UI Designers |
Anh Thy Nguyen, Guillaume Choinière |
VFX Artists |
Frederick Poulin, Yandro Rodriguez |
Audio |
Audio Director |
Mathieu Lavoie |
Original Music Composed by |
Winifred Phillips |
Music Produced by |
Winnie Waldron |
Vocals Performed by |
Winifred Phillips |
Quality Assurance |
QA Strategy Director |
David Vallée |
QA Director |
Maxime Allard |
Lead QA |
Rodrigo Lopez Palacios |
QA Testers |
Alexander Moore, Jeffrey Day, Daniel Wong, Javier Santos, Pedro Garcia |
Additional Quality Assurance |
Lead QA |
Daniel Blondin Poirier |
QA Testers |
Loïc Tremolosa, Kevin Nguyen, Daniel Solares, Jorge Gonzalez |
Localization |
Localization Manager |
Eric Loiselle |
Product Management & Liveops |
Product Directors |
Victor Evrard, Salomé Diea |
Senior Product Manager |
Mihai Procopovici |
Business Analyst |
Ayanna De Graff |
Liveops Specialists |
Marie-Olivier Mangin, Caroline Lahaie |
Lead Analytics |
Aurore Weecksteen |
Data Developer |
Camille Quintart |
Data Analysts |
Colin Beswick, Chloé Rollet |
Data Scientist |
Arnaud Hurel |
Player Experience Team Lead |
Isabelle Desforges |
Player Support Agent |
Matthew Campbell |
Community Manager |
Brandon Gardiner |
Additional Product Management & Liveops |
Data Analysts |
Gabriel Boisvert-Beaudry, Levi Guo, Mathieu Roy-Caissy |
Marketing |
Senior Brand Manager |
Sam Quino |
Brand Manager |
Justine Lallemand-Auger |
Growth Marketing Director |
Bryan Blend |
Associate Brand Manager |
Catherine Gamble |
Lead PR Manager |
Steven Ross |
Marketing Production Coordinator |
Léonor Choux |
Marketing Production Manager |
Valeria Valderrama-Benitez |
Additional Marketing |
Brand Manager |
Philippe-Adrien Chaix |
Core Technology Team |
Head of Corporate Technologies |
David Laperle |
Producer |
Tommy Thiboutot |
Technical Programming Directors |
Marc-Etienne Dery, Jean-Philip Desjardins, Trevor Hammond |
Dev Ops |
Vincent Firmin, Jan Dorsman, Ilya Kiselev |
BuildOps |
Gabriel Dicaire, Guillaume Séguin-Bourgeois |
Programmers |
Audrey-Rose Savard, Judy Mok, Elizaveta Makarova, Jérémy Le Sénécal, Malek El Kamel, Marc-Antoine De Serres, Olivier Beaulne, Olivier Cornu, Thomas Hardy-Dufresne, Clément Flodrops |
Project Manager |
Julien L. Pouliot |
Management |
President & Executive Producer |
Rémi Racine |
Executive Vice President, Studios |
Wayne Meazza |
Chief Marketing Officer |
David Reid |
VP Production, Studios |
Stéphanie Marchand |
VP Creative, Studios |
Chris Ferriera |
Head of Technology, Studios |
Vincent Villeneuve |
Head of Art, Studios |
David Tardif |
Head of Brand Marketing |
Luc Duchaine |
Marketing Communications Director |
Marie Claude Bernard |
Head of LiveOps |
Grégory Feuz |
Head of Insights |
Nicholas Sweeney |
Director of Art Production |
Jason Renaud |
Head of Audio |
Jean-Frédéric Vachon |
Universal Games & Digital Platforms |
SVP & GM, Business Development & Digital Platforms |
Bill Kispert |
SVP, Production |
Jim Molinets |
SVP, Marketing |
Jim Molinets |
Executive Producers |
John Melchior, Brian Gomez |
Sr. Producer |
Todd Morgan |
Producer |
Jaime J. Bencia |
Director, Marketing |
Leah Slater |
Director, Community |
Leah Slater |
Marketing Coordinator |
Jessica Lee |
Director, Global Communications |
Sunny Ing Antonio |
VP, Business Development |
Gary Lokum |
VP, Business & Legal Affairs |
David Anderson |
Senior Counsel |
Candice de la Rosa |
VP, Finance & Operations |
Gregg M. Jones |
Sr. Manager, Finance |
Jeffrey Lynn |
Manager, Operations |
Glenn Ige |
Special Thanks |
Project Manager |
Mathilde Leroy |
Programmers |
Benoît Lebel, Brian Zhang |
Creative Director |
Joel DuBray |
Technical Animator |
Xavier Dorion |
Concept Artists |
Julien Simon, Jade Li Maillet |
Lead Artist |
Johnny Cochrane |
UX Designer |
Paul Frey |
Technical Art Director |
Fabien Forestier |
3D Artists |
Yun Tao Tan, Jason Colthrust |
QA Tester |
Luis Vivanco |
Player Support Agent |
Christopher Bone |
Marketing Art Directors |
Bruno Georget, Javier Nestor Krumdieck Cardenas |
Growth Marketing Coordinator |
Steven Nguyen |
Graphic Designers |
Antoine Deloy, Jiawei Zhang, Pierrick Millot, Natacha Sarrasin |
Email/CRM Marketing Manager |
Lynn Lam |
Lead Content Strategies |
Justin Fragapane |
Art Team Lead |
Nicolas Leclerc |
Video Editor |
Jonathan Leduc |
Marketing Video Capture Artist |
Thibault Drouin |
Senior Digital Marketing Manager |
Adam Climan |
Growth and Advertising Agency |
Blind Ferret Entertainment |
Marketing Creative Agency |
Laughing Dragon Studios |
Special Thanks |
Colin Trevorrow, Frank Marshall, Amblin Entertainment, Melanie Bean, Christopher Castelonia, Berto Campo, Rowan Conn, Laura Frowein, Ann Kim, Vince Klaseus, Nicholas Lombardo, Roni Lubliner, Brooke McKnight, Daniel McPeek, Shayne Mifsud, Sam Nouri, Dave O'Connor, Jen Ockelmann-Wagner, Henry Ong, Cynthia Pakro, Giuliana Petrocelli, Zoro Rodriguez, Karen Sadow, Jeremiah Schaeffer, Angie Sharma, Lisa St. Amand, Joe Vance, Sacha Woodcock, Kevin Zia, Ruben Martinez, Jetta Pagnotta, Sydney Edelist, Dylan Nunley, Roger Almendarez, Shannon Lee, Penny Cook, Noah Wilson, Trevor Maxim |
Production Babies |
Production Babies |
Casian Diea, Evelyn Moss, Matéo Lapointe-Petit, Oscar Evrard, Philippe Laliberte, Sophie Gardiner |