Super Seymour Saves the Planet

aka: Super Seymour Saves the World
Moby ID: 18975
ZX Spectrum Specs


In the sequel to Seymour Goes to Hollywood, Seymour takes on his first movie role - as an eco-friendly superhero. With game design showing some obvious influence from Bomb Jack, Seymour jumps around a series of single screen areas collecting barrels of toxic waste. One barrel at a time is highlighted and is worth more points than the others, but will explode after a short countdown. Seymour is plagued by mutants which fly and bounce around the screen. Some must be jumped on from above, some must be hit from below.

Groups +


Credits (Amstrad CPC version)

8 People

Game Design by
  • Big Red
Spectrum and Amstrad by
Wardrobe by
Scenery by
Special Effects by
Musical Score by
Directed by
Refreshments by
  • Bernadette



Average score: 88% (based on 4 ratings)


Average score: 1.8 out of 5 (based on 10 ratings with 0 reviews)

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Identifiers +

  • MobyGames ID: 18975
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Contributors to this Entry

Game added by voidoid.

Antstream added by firefang9212. Amiga, Amstrad CPC, ZX Spectrum, Atari ST added by Martin Smith.

Additional contributors: Martin Smith.

Game added August 31, 2005. Last modified August 17, 2023.