Super Seymour Saves the Planet
Description
In the sequel to Seymour Goes to Hollywood, Seymour takes on his first movie role - as an eco-friendly superhero. With game design showing some obvious influence from Bomb Jack, Seymour jumps around a series of single screen areas collecting barrels of toxic waste. One barrel at a time is highlighted and is worth more points than the others, but will explode after a short countdown. Seymour is plagued by mutants which fly and bounce around the screen. Some must be jumped on from above, some must be hit from below.
Groups +
Screenshots
Credits (Amstrad CPC version)
8 People
Game Design by |
|
Spectrum and Amstrad by | |
Wardrobe by | |
Scenery by | |
Special Effects by | |
Musical Score by |
|
Directed by | |
Refreshments by |
|
Production |
Reviews
Identifiers +
- MobyGames ID: 18975
Contribute
Know about this game? Add your expertise to help preserve this entry in video game history!
Contributors to this Entry
Game added by voidoid.
Antstream added by firefang9212. Amiga, Atari ST, ZX Spectrum, Amstrad CPC added by Martin Smith.
Additional contributors: Martin Smith.
Last modified February 22nd, 2023.