DreamWeb

Moby ID: 1905

[ All ] [ Amiga ] [ DOS ]

Amiga screenshots

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Title screen
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The beginning of the game. You are in your girlfriend's bedroom.
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Conversation with Eden.
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Checking out your inventory
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Killing by the pool.
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The Dreamweb - the place where it all started.
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Outside Sparky's
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Inside Sparky's
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Old church.
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Car park
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Your room.
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Underground tunnels.

DOS screenshots

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Title screen
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Intro
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The inventory... even clothes are displayed
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Moving to a new location
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This is the garage of your girlfriend Eden
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Your girlfriend's bedroom
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Your gun
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Ryan, the unlikely hero...
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An example of the many text descriptions in the game. A perfect summary of the atmosphere.
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Checking the fridge
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Your apartment is not so tidy as your girlfriend's
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Your bathroom... where most of the action takes place... yeah, right ;)
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In front of Sparky's bar
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At Sparky's
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In the lobby of Regency hotel
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Talking to the receptionist (Spanish version). All the dialogues in the game are displayed like this
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Exploring a deserted shore (French version). Most locations in the game - even outdoors - are grim and desolate
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You'll travel to the actual Dreamweb between missions, and meet some very strange people you listen to for some reason...
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Some of the missions will require you to infiltrate corporate buildings. You enter Studio TV on your way to assassination...
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One of the several people you are ordered to kill. He is said to be evil. But he seems to be unarmed... can you do that?
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Death awaits you more often than not, too. Here, you are suddenly killed in an instant while admiring the sci-fi imagery
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You just killed another person in cold blood... the scene is appropriately horrifying
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Exploring subterranean tombs. The playing area is indeed very small in this game. It seems very annoying at first, but you'll feel how it contributes to the oppressive atmosphere
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One of the few actual puzzles - most of the tasks in the game are rather simple logical actions or inventory item usage
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Oh no... what the hell is this?!..
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