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Josefin i skolan

aka: Josefiina koulussa, Josefine i skole, Josefine på skolen
Moby ID: 191665

[ All ] [ Macintosh add ] [ Windows ]

Windows screenshots

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Starting screen - language selection is done by choosing a flag.
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Josefin is glad you came to the school with her. The screen size is about 640x480 pixels, with 256 colors. A larger resolution results in a black border.
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Schoolyard view; left side arch is an obstacle course.right side is a swing and an object and season association game by the tree behind the school.
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Classroom view; math, letters, time, geography, music to the front and right, and food items in the backpack.
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Learning the analogue clock; read several clocks hands to identify the one with a given time, have Josefin read the time off a clock, or set the clock hands to a given time.
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Josefin tells the time of the clock you pointed at.
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Set the hands of the clock to a given time, and click on the center (Josefin's nose)
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Josefin in the swing, singing about the school and the things you learn there. She likes the break time best though.
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Josefin at the start of the obstacle course, to the left of the school.This section has a blue border around the animated area, which is a bit smaller than 640x480
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Since I'm busy taking screenshots, and I cannot help with the jumping, and Josefin falls flat. She wonders if I thought it was funny, and looks angry.
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At the end of the running course, Josefin is looking a bit grim, having taken a fall over every obstacle. But she seems happy the ordeal is over and smiles afterwards.
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An activity in the classroom: letters and words.
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This is a blackboard with letters; after Josefin wipes the slate, you need to recall which letters were on it.
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Another memory pairing game: associate an image with the first letter in the word for the image.
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Outdoor seasons minigame: place objects belonging to the current winter season in the garden.
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When five fitting items have been placed, you can switch to the next season with the arrow at the top right. The seasons come around again, but with new items to place.
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In the classroom, you can read a story about Josefin's schoolday. (Norwegian version; her name differ slightly)
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Josefine's school day starts by waking up, of course.The story is a dozen pages long, ending in bed again.
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The classroom globe can be used to look at the Nordic area, with some basic information shown for each country.
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Norway has some trolls that can ski, it seems.
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Looking in Josefin's backpack reveals some carrot cake recipes. She also sings a song about vegetable food for rabbits.
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The song texts can be printed out from within the game.
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There is a coloring book with premade pictures to fill in.The images are also possible to print out in b/w for manual coloring.
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Class room: some math tasks are on the blackboard.
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One math task is a memory game; two numbers add up to a sum, find matching tiles to make them disappear.
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Another math task: find the next higher number in the sequence, and draw a line to make an image.
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Another manual math task: print out the page and draw lines from a number to an image with the same number of items in it. This and some similar tasks requires a parent to check the results.
Are we missing some important screenshots? Contribute.