Hubris |
Director |
Ives Agemans |
Producer |
Koen Van den Steen |
Art Director |
Ives Agemans |
Game Writer |
Ives Agemans |
Motion Capture |
Ken Vandecappelle |
Animation Supervisor |
Ken Vandecappelle |
Animation |
Tristan Morelle, Hanne van de Vijver, Jonathan van Baggem, Lucie Houssa, Desiderio Vidal, Inias Carpentier, Laura Rey, Liam Maus, Michiel Noyez-Vermont, Caroline Hautecoeur, Panagiotis Passias, Kayleigh de Haan, Bram Van Quickenborne |
Character Art |
Viktor Kerkhof, Filip Van Mieghem, Charles Peckstadt, Joyce Uijtdehaage, Mao Lin Liao, Yarrid Henrard |
Concept Art |
Brent Lecluyse, Frank Saint-Ghislain, Hunor Vass Kacso, Thijs De Rijcke, Leon Tukker, Hatim Toulni, Mercedes Benjaminse, Claudia van Bakel, Lisa Goelen |
Facial Animation |
Ives Agemans |
Game Design |
Elie Van Ravels, Daan Roobrouck, Saartje Codde |
Gameplay Programming |
An Phu Dupont, Niels Bossuyt, Jorge Silva, Jonas De Ridder, Tibo Rombaut, Dylan De Waele, Lucas Chauvigné, Maël Haquin, Thomas Denul, Brent Van Handenhove, Armin Karimi Birgani, David Durand |
Graphics & Engine Programming |
Wouter Beert |
IT |
Hans Mertens |
Lighting |
Frederik Sallaerts |
Motion Capture Acting |
Astrid Vereecken (as Cyana & Lucia), Lina Delafortry (as Cyana), Ken Vandecappelle (as DuWack), Frederik Sallaerts (as Slice) |
Pipeline |
Enrique Brossé, Tristan Morelle |
QA |
Quentin Van Ravels |
Rigging |
Tristan Morelle, Barry Decaluwé, Bavo Boeykens, Lies Decoutere |
Sound & Music |
Tristan Morelle, Jef Aerts, Pablo Schwilden Diaz |
Technical Art |
Daan Meysman |
3D Art |
Davy Penasse, Elias Leonard, Frank Saint-Ghislain, Menio Folie, Nico Cluckers, Lars Laukens, Bram Raes, Héloïse Menten, Bert Plasschaert, Reza Ghajar Afshar, Lina Zhao, Tom Ramakers |
VFX |
Wouter Begas, Philippe Mesotten, Cedric Kuppens |
Voice Acting |
Dianne Weller (as Lucia), Jordan Reynolds (as Duwack), Mara Junot (as Cyana), Ives Agemans (as Tyrim) |
Localisation |
Lisa Keunen, Universally Speaking |
Finance |
Christine Agemans |
Bizdev |
Nico Deleu |
Legal |
Françoise Carlier |
PR: Renaissance |
Stefano Petrullo, Keith Andrew, Matthew Taylor, Aaron Cooper |
PR: Warning Up |
Mathieu Vaas, Claire Ghezali |
PR: Marchsreiter Communications |
Steffen Koch, Patrick Stude, Dieter Marchsreiter |
Marketing |
Ives Agemans, Koen Van den Steen, Nico Deleu, Noe Péré, Elias De Jonghe |
Hardware & Software |
Cyrim |
Additional Art |
Aiko Nabarro, Alessandro de Buck, Eulalie Deruy, Gilles De Regge, John Renaux, Jo Polleunis, Tim Backman, Thibaut Van Waeyenbergh |
Additional Development |
Ben Fidlers, Clement Laurent, Stefaan Hinneman, Jhonie Aelbrecht, Katerina Tsotsou, Kevin Chi Yan Tang, Mansur Serbest, Tim De Bauw, William Vandermaesen |
Special Thanks |
Mark Vandecruys, Kristof Vaes, Boudewijn Delafortry, Evy Bruyland, Mario Van Gasse, Arne Ottoy, Iris Delafortry, Liubov Milokhina, Karolien Wyckmans, Kit-Jing Chan, Laura Vanovertveldt, Lian Delafortry, Sandhya Giri, Sofie Maes, Christian Kreuger |
Production Babies |
Hannah Vandecappelle, Jorunn Penasse, Lian Morelle Chan, Olivia Vandecappelle |
Additional Testing |
Mathias Morelle, Jens Mertens, Stijn Van Hoof, Jeroen Wyns |
Made with the support of |
VAF | Flanders - State of the Art |
Powered by |
Unreal Engine |
Produced and Published by |
Cyborn |