Paddington's Shopping Mix-Up

Moby ID: 207043

[ All ] [ Commodore 64 ] [ Electron ] [ ZX Spectrum ]

Commodore 64 screenshots

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Grocer: Main menu - How hard do you want the sums?
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Grocer: Shows the animation when the answer is right.
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Grocer: Shows the animation when the answer is wrong.
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Grocer: Input name.
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Grocer: How many on the scale? You have to count apples and carrots as they go on the scale....
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Grocer: .....and in your basket.
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Grocer: Correct answer.
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Grocer: Ooops. Too much over thinking on my part.
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Grocer: Do you want more sums? YES or NO?
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Grocer: Goodbye to you too.

Electron screenshots

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The title screen uses seven colors at the same time.
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"Doubles". This is a simplistic board game where players get random dice rolls need to visually identify the roll number and sometimes multiply it by two.
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We rolled four, and since we are on a blue square it counts as a double, so we will be moving eight squares and overtake Paddington who is currently ahead.
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"At the grocer's". Paddington will be adding items to his basket and players need to count and keep track of quantities.
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Four items are on the scales and Paddington's basket is currently empty.
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Gradually we add more items in the basket and need to keep track.
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"Labels". Here, players identify objects, label them and keep track of how many blank labels are left.
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So here we 've got three oranges. Too bad the Acorn Electron can't actually display the orange color.
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And now it's time to subtract.
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"Sums". A game of straight-up arithmetic.
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"Sums" has four subcategories to choose from...
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...and six different difficulty levels. Six is the hardest.
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A short intermission in the form of an arcade minigame. You directly control Paddington and try to catch as many apples as possible.
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"Which Basket". Here, players perform simple arithmetic and direct Paddington to the shopping cart with the correct total.
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Paddington can move to the four cardinal directions by using the keyboard.

ZX Spectrum screenshots

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Grocer: Program.
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Grocer: Loading Screen.
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Grocer: Main Menu. This is a simple counting and adding program where you have to count apples and carrots as they go on the scale and in your basket. You can choose from 5 to 20.
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Grocer: Shows an animation when the answer is correct.
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Grocer: Shows an animation when the answer is wrong.
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Grocer: Write down your name.
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Grocer: How many carrots are now on the scales?
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Grocer: As you can see the answer is right.
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Grocer: Now you need to add up what came in the basket and what was already in it.
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Grocer: More sums?
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Which: Loading Screen.
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Which: Main Menu. In this program you will learn about addition on from 10.
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Which: Explains how to move Paddington to the right basket.
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Which: Hello to you too.
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Which: Paddington must first add up the number of items that is shown at the top of the screen in order to find out which basket was his.
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Doubles: Loading Screen.
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Doubles: Paddington has to race to the shop and you learn to count in the form of dice throwing. Choose between one or two players.
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Doubles: This program is in a form of a board game that can be played by one or two players. How many says the dice?
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Doubles: The dice counts double if you are on a blue square. That means...5+5. Now how many is that?
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Doubles: Paddington got a double score.....again.
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Sums: Program.
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Sums: Loading Screen.
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Sums: Explaining how this program works. In this program you learn adding (Add), subtracting (Take), multiplying (Sets) and dividing (Share). What is your name?
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Sums: Pick first the type of sums that you want...
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Sums: ....and then pick your own level between 1 (Easy) and 6 (Hard). The level changes to suit you as you go on.
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Sums: What is the answer to this sum?
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Sums: At the end you will play a game where you have to move Paddington to catch the apples as they fall.
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Sums: Start of the apple catching game.
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Sums: Apple catching game - Caught one apple.
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Sums: Apple catching game - Ouch!!! Right on my hand.
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Labels: Program.
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Labels: Please enter your name.
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Labels: Instructions. Help Paddington to fill in his labels. You can choose between 10 or 20 labels.
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Labels: Fill in the name on the label that matches the pictures at the top left of the screen. Paddington will do the rest.
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Labels: You take away 2 from the 10. How many are now left?
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