Orten Was the Case

Moby ID: 212963

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Windows screenshots

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This warning comes as the game loads
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The title screen
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The game's menu doesn't have a lot on it
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The keyboard controls. In the Graphics section is a Window/Full Screen toggle
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Starting a game. There are just the three slots.
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The game's configuration options, this is my first playthrough so I am taking all the help I can get
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After the configuration options comes a load screen, I was stuck here for around thirty seconds and was starting to get worried
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I think this is a chapter heading, it comes before a short introduction
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The introduction is a series of gloomy images showing hooded figures in some sort of cave. There is no interaction here
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The start of the game
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Orten lives in an old bus and the game starts with him waking up having forgotten everything, the first objective is written in his hand
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The game's status screen
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Aha! I think this means that at some point Orten can collect clothes/armour/weapons
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When close to something pressing the F key triggers interaction and, in the case of conversation it also advances the dialogue
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Orten finds his friend and, predictably, another puzzle which appears as a Timeline Event
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Timeline Events appear in the game's log
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Orten can jump.
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Orten has entered the apartment block. He is shown in silhouette here because he is behind the fridge
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Here Orten has entered the bathroom, when he did so the bathroom wall disappeared so that he could be seen
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In this game time is important
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It seems that this game requires time loops to be attempted multiple times making a bit of progress in each attempt
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