Silicon
Description
Silicon is a top-down arcade maze game in the style of Rally X but set on the inside of a silicon chip. You control a miniature debugger, which must traverse the maze to collect all of the stray bits while avoiding dangerous enemies.
There are two types of enemy in the maze. Bugs, visible on the radar, are constantly on patrol. You can shoot these to return them to egg form where they are immobile but still deadly. Occasionally, a glitch will appear at a random time. When this happens, a "heartbeat" is played as a sound cue. The frequency of the heartbeat slowly increases as the glitch becomes more serious, and you will lose a life if it is not destroyed within a certain time.
The stray bits to be collected appear as shimmering symbols. You can only carry four of these at a time, after which you should take them to the output port at the top right of the maze. Picking up a bonus, appearing as an octagon, will cause your debugger to change colour and become invulnerable for a period of 20 seconds. Getting all stray bits will take you to the next skill level, unless a glitch is active, in which case it must be dispatched first. Later levels have different layouts, and faster and more numerous bugs.
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Credits (Atari 8-bit version)
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Game added by tcooke182.
Game added April 12, 2024. Last modified April 25, 2024.