ōdi∙um

aka: Gorky 17, Gorky 17: Das dunkle Vermächtnis, Gorky 18, Odium
Moby ID: 2185

Windows version

A nice tactical game, not quite as chess-puzzle like as Incubation, not as open-ended as the best in the genre.

The Good
I actually liked this game better than Incubation. The missions felt much less like a puzzle to solve and more like a tactical problem, though the story was at least as intense. The game system gave enough flexibility for meaningful tactical choices, again less artificially constrained. The art was sufficiently dark and spooky to support the story and the desired mood. It was a fine diversion.

The Bad
It was rather short, and not all that replayable. It lacked the overall depth and playtime of XCOM, and it didn't have quite the variety of tactical challenges that either Incubation or XCOM did. Though I liked the game system well enough and better than Incubation, many of my friends did not.

The Bottom Line
A fine, if somewhat short, tactical RPG.

by weregamer (155) on October 18, 2003

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