Fallout

aka: FO1, Fallout: A GURPS Post-Nuclear Adventure, Fallout: A Post-Nuclear Role-Playing Game, Fallout: Ein postnukleares Rollenspiel, Vault 13: A GURPS Post-Nuclear Adventure
Moby ID: 223

Windows version

Ahem... the best game ever.

The Good
The joy of a role playing game is that you (the player) gets to take on the persona of your character. Very few computer rpg's understand this, but Fallout gets this completely right. Your character in Fallout is more that a stack of numbers, he or she is an everyday person with some skills and some deficiencies. The environment is a post-apocalyptic but maintains a sense of wonder. The characters are developed, you'll meet good people in evil towns, sympathetic monsters, and monstrous humans. You will see man's inhumanity to man and hope in a hopeless situation. Best of all, your character develops as he or she struggles to survive, from everyday person to hero, anti-hero, or villian.

The Bad
The time constraints placed on the quest adds a sense of urgency but doesn't allow for that much exploration early on. A patch does correct this. More character models would have been appropriate for the player character or maybe a body type that changes according to character stats. Turn based combat might not work for some.

The Bottom Line
Hmmm... me against three mutants. Do I shoot two of them or go for a head shot against the big one? Good thing I brought the minigun.

by Terrence Bosky (5397) on January 26, 2005

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