🐳 Featured Group: Gameplay feature: Auto-mapping

The Terminator: Future Shock

Moby ID: 2239

DOS screenshots

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Main menu
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FMV intro
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The first mission briefing
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LOADING...
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Area's are large and war-torn
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A beautiful night for a stroll!
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One of the smaller enemies
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BOOM!!
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Most of the buildings are accessible as long as they're still held up by four sturdy walls.
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Usually there isn't much inside the buildings, but you'll need whatever you can find to survive.
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The enemy sure knows how to ambush you, this scout suddenly attacked me from behind those fallen down buildings.
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Inside a warehouse: The level design offers a lot of variety if you know where to look.
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Jackpot! Be sure to check out up high too when you're hunting for items. That shotgun will come real handy.
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Your destination. Bethesda did a great job in keeping true to the original movies.
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Some of the interiors are quite huge and have lots of places to explore.
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Talk about being pinned down.
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The game offers alot of variety too, you'll need to drive your jeep few miles to the outpost in the second level. Watch out those tanks!
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A Hunter/Killer scout got the best of me. Remember to save often.
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Hi-res mode made available by running the game via its sequel, SkyNET
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Bethesda HQ
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Terminator combat chassis
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There are descriptions for every enemy unit.
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You can enter almost every building.
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There are many different shops in the cites that could be looted.
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Heavily defended base.
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Inside the enemy outpost.
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Taking out two T-800s is too much for a human.
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No one will visit this cinema anymore.
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The bridge must be destroyed.
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Hunter-Killer base.
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TDTS central core.
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No one hears you anymore.
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Ending video.
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