Warhammer 40,000: Rites of War

Moby ID: 2312

Windows screenshots

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Main menu
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Intro scene
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The Farseer briefs you before the battle.
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Campaign menu: manage your army and purchase strategies.
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Manage your army and recruit new units.
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Unit placement before battle. Not sure why though, you can't move any of your units anyway...
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Zoomed out map
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View of the entire battlefield
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Unit info
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Over the mountains or over the river?
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Battle against the marines. Blue hexes show where your unit can move.
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The encyclopedia has some nice images and info on all the units. Here's the Whirlwind.
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And here's the Hawk.
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Advancing in force, while Scouts cover my flanks.
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Some of the map locations have little descriptions.
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An enemy Librarian is using his powers against me.
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This is where units are upgraded.
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Certain artifacts give bonuses to units.
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Traversing a mountain to reach the enemies' citadel.
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Fighting an entrenched enemy in a city is a bloody affair.
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This riverbed is an ideal spot for ambushes.
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One of the rare named characters is my target.
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Units can also be advanced with certain parks.
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The true enemy is revealed.
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Genestealers and their corrupted allies hold this city.
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Reinforcements, very good
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The Eldar are joined by the sisters of battle.
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A strange alliance is marching to war.
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Before each battle, a "strategy" can be selected for the duration of the battle.
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Assaulting a dam from two sides.
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Take this!
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This Psyker is using his unholy power against the Eldar.
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Space Marines are now at my disposal.
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At the beginning the Tyrannids use mostly corrupted troops, only later they use their real killers.
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We shall fight them on the beaches!
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While the main force tries to take down a massive Carnifex, some Gargoyles are assaulting the rear.
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Those two flying units are easily killing of this melee unit, which can't attack airborne units.
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A last stand
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