🕹️ New release: Lunar Lander Beyond

Geometry Wars: Retro Evolved

Moby ID: 23390

[ All ] [ Windows ] [ Xbox 360 ]

Windows screenshots

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Main menu
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Start of the game
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The very first enemy
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The more enemies you kill without dying, the higher your multiplicator gets.
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Respawn after the first death
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An inactive wormhole. They are activated by shooting at them.
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An active wormhole dragging everything around it into itself.
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Destroyed a wormhole and scored 5.000 points.
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Snakes are one of the more annoying enemy types.
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The effects in the game are very colorful.
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Two wormholes found themselves and are now combined and more powerful.
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When a wormhole is destroyed it scatters its contents across the screen.
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Touching a wormhole results in a big explosion - and your death.

Xbox 360 screenshots

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Title screen
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Starting a game of Evolved.
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Keep shooting the enemies for more points.
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As you play, your gun performs better.
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Ambushed by the greens!
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More enemies spawn in.
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Kerblammo!
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The black holes begin to pull you towards them
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...followed by heaps of enemies joining in!
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These small circles are spawned by black holes, and are VERY quick!
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Shooting a black hole caused blinding explosions.
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Watch out for the snakes!
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Starting a game of Retro.
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Retro looks pretty calm when compared to Evolved!
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The same enemies from Evolved will pop up in Retro.
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In Retro, the purple enemies explode into THREE smaller ones, not two!
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Starting to get a bit busier now...
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More enemies are getting ready to spawn in.
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After dying, you respawn with a temporary shield.
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Argh! Dead!
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