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🕹️ New release:
Lunar Lander Beyond
Geometry Wars: Retro Evolved
Moby ID: 23390
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[
All
]
[
Windows
]
[
Xbox 360
]
Windows screenshots
Main menu
Start of the game
The very first enemy
The more enemies you kill without dying, the higher your multiplicator gets.
Respawn after the first death
An inactive wormhole. They are activated by shooting at them.
An active wormhole dragging everything around it into itself.
Destroyed a wormhole and scored 5.000 points.
Snakes are one of the more annoying enemy types.
The effects in the game are very colorful.
Two wormholes found themselves and are now combined and more powerful.
When a wormhole is destroyed it scatters its contents across the screen.
Touching a wormhole results in a big explosion - and your death.
Xbox 360 screenshots
Title screen
Starting a game of Evolved.
Keep shooting the enemies for more points.
As you play, your gun performs better.
Ambushed by the greens!
More enemies spawn in.
Kerblammo!
The black holes begin to pull you towards them
...followed by heaps of enemies joining in!
These small circles are spawned by black holes, and are VERY quick!
Shooting a black hole caused blinding explosions.
Watch out for the snakes!
Starting a game of Retro.
Retro looks pretty calm when compared to Evolved!
The same enemies from Evolved will pop up in Retro.
In Retro, the purple enemies explode into THREE smaller ones, not two!
Starting to get a bit busier now...
More enemies are getting ready to spawn in.
After dying, you respawn with a temporary shield.
Argh! Dead!
Are we missing some important screenshots?
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