🕹️ New release: Lunar Lander Beyond

Marble Madness Deluxe Edition

Moby ID: 24155

[ All ] [ Amstrad CPC ] [ ZX Spectrum ]

ZX Spectrum screenshots

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Load screen. This looks so like Marble Madness Construction Set' it's uncanny. They've even left the tile construction panel on the right
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This is the game menu.
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Re-definable keys - though these map to the arrow keys on the numeric keypad and suited me just fine
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The game starts with the track appearing from the bottom of the screen, lie an iceberg rising from the deep
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We're off. The ball is manouvered using the arrow keys. This is not precision steering, it's more like influencing the direction the marble will roll next
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Get to the end of a screen within a set time and there's a bonus. I think screen one is deliberately easy, a bit of a teaser to keep you playing when other screens seem tough
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Screen 2 is tricky and I'm about to go down a hole. The game restarts back at the top of this screen so there's no need to replay screen 1... yet
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Screen 3. more hazards to avoid and a great big hole to fall into. The timer on the left a counts down timer how much time I have before forfeiting the screen bonus
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Now there's a hazard I did not expect. There's a level change that's hidden from view until you actually hit it! That's another life gone.
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Another hazard. That hammer has just smashed my marble, though I don't think it was anywhere near me!
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Game over The counter on the left is my score for this run, just 100 bonus.
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