Chaos Overlords

aka: Chaos Overlords: Beherrscher des Chaos, Chaos Overlords: Strategic Gang Warfare
Moby ID: 2455

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Windows screenshots

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a game view
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Ubiquitous titlescreen shot
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another in game view
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City map overview
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City location detail view
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Player can toggle on/off the icons of certain buildings (sites)
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City overview, with important sites marked
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Details of a gang to be hired. This one is rather good at combat but absolutely sucks at healing themselves. They are named "Suicide Squad" for a reason.
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Some gangs, like these Bankers, actually make money for you (as can be seen from their positive upkeep), although very little.
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List of commands. Equipment are vital to improve your gang's effectiveness.
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Select an equipment to purchase.
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Equipment detail. This armor improves the gang's defense at the cost of stealth as it is rather difficult to sneak around in such armor.
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Giving the equipment to another gang. Each item has a fixed Tech level and can only be used by gangs with equal or higher Tech.
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Shadow Ninja gang, when they were first hired.
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Shadow Ninja gang, complete with Katana, Camouflage suit and Smoke Bombs. Where do you want the hurt package delivered?
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Expand territory by ordering gangs to move to other sectors.
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When enemy gangs occupying the same sector as your gang, the Attack command is available
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Select an enemy gang to attack
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There are different attack and hit animations for different attacks and weapon types, such as hand to hand ...
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... or shotgun. My gang was literally blown off their feet ...
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... or laser gun. Ouch !
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Event notification at the beginning of your turn. This one says the player's gangs have taken control of a sector.
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When a sector is under control, the resident gangs can be ordered to influence (i.e force cooperation) the buildings (sites).
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Selecting an un-influenced site
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Site details. The factory gives a nice 30% discount to all equipment purchased in the sector.
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The Science Center give a small bonus to Research, helping player to complete researches a LITTLE faster. This will have to do until you get the Research Lab.
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Sector details, with gangs already have their tasks assigned to them.
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Site cooperation achieved.
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To have access to better equipment, your gangs must research them. Again, what item can be researched depends on the gang's Tech.
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Research Complete
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If your gang Chaos (sell illegal stuff to make money) excessively, a police Crackdown may occur. You don't want these guys to open fire on your gangs. Seriously.
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Sector control lost, if an enemy gang somehow sneaks (or fights their way) past your gangs and takes control of the sector.
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Financial status. At the beginning, try to have a positive cash flow.
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Attacking a sector with enemy head quarter, note all 6 enemy gang slots are occupied.
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First overlord to bite the dust
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Ranking of territory control after the first overlord is dead
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The city after the first few turns ...
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... and with a few turns left to go
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Winning Screen. Yay !
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Performance status of each overlord
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Options Menu
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