The Legend of Zelda: Twilight Princess
GameCube version
A return to the past for the Zelda series...
The Good
Zelda: Twilight Princess was a great game in the Zelda series, bringing the series back to its natural feel that emanated during the Nintendo 64 games, with much improvements made to the graphics from that platform. The storyline of the game, until the end is one the most well-developed in the series. This game takes several of my favorite gameplay elements from Wind Waker and fits them within the world of Twilight Princess. This game continues the innovations of the previous Zelda games.
The Bad
The title of my review also presages certain elements of the game, a return to the past includes no musical instrument for Link, and Magic disappears from Link Arsenal for the first time in a long time. Other problems with this game, minor in retrospect but annoying include, the sheer uselessness of some items after they're required to advance the plot. The wolf mode, touted as a new element for the Zelda series, disappointed me, it was cool when you first played it, but after a couple of sessions playing as a wolf, I became disillusioned, combat with the wolf is frustrating, the howling mechanism is very hard to distinguish, among other things, I hope the next incarnation of Zelda does not replicate this part of the game
The Bottom Line
This game, despite the negatives described above, remains a wonderful game in the Zelda series, and if it wasn't for the problems I had with Wolf Link, might have topped Ocarina as a game for me.I sincerely recommend playing this game if you've ever enjoyed a Zelda game...
by Chris Lesinky (294) on April 25, 2007