SEGA Marine Fishing

Moby ID: 25294

[ All ] [ Arcade add ] [ Dreamcast ] [ Windows ]

Dreamcast screenshots

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Title screen
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Mini games are basically training sessions
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Arriving at the first stage
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Choosing a lure
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Casting
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Loading screen before the second stage
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The second stage
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Casting in the third stage
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A barracuda took the lure.
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The fighting sequences with the fish involve pressing directions and reeling in with right timing
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I got a Skipjack tuna.
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Shark wanting to take a bite
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He got away.
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Sailfish jumping out of the water
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I got one and also received...pants.
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Taking a look at different lures and what they might be suited for

Windows screenshots

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After the company logos the game runs an animated sequence while waiting for player input
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The game's title screen
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The game's menu is a small scrolling section that overlays a dimmed title screen
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Arcade Mode<br>This is the screen where the player selects an area to fish
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Arcade Mode<br>The player has selected the Shallow area to fish in, now the game prepares to ask some more game configuration questions
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Arcade Mode<br>Each fish has a different points score
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Arcade Mode<br>Each type of fish scores differently so it's important to select the correct lure
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Arcade Mode<br>The player has cast their line and the bait has been taken. It is important that they now jerk on the rod to ensure the hook is secure before they start reeling in
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Training is a series of mini games
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Landed a fish
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Once the fish is on the line the player has to manage the line tension while reeling the beast in
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This is the aquarium, in it the player can see the fish they have caught. It's currently empty
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