Metal Slug 6

Moby ID: 25773

[ All ] [ Arcade ] [ PlayStation 2 add ] [ PlayStation 3 add ]

Arcade screenshots

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The title screen. Leave it long enough and a demo will play. Not much to see here.
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Easy Mode gives you a heavy machine gun with infinite ammo, but the game will end after stage 4.
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Amongst the staple bizarre portraits, we see two newcomers: Ralf and Clark, from Ikari Warriors.
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After parachuting in, Tarma begins his one-man offensive...
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...and frees his first P.O.W. Is that a gun in your pocket, or are you just pleased to see me?
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A new feature of MS6 is the ability to melee at will. Rather than a knife, Tarma chooses to attack with a gag boxing glove.
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Normally, it's wise to place mines before the action happens. Not in this soldier's book.
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The developers really have a thing for munitions that roll (or drive, or run) along the ground.
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Here we see an example of a Metal Slug explosion, some of the prettiest in the industry.
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Fighting the first mini-boss in a newly-liberated Metal Slug, the series' eponymous vehicle.
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These soldiers would stand a much better chance if they paid attention once in a while.
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One of the Slug's defining features it its ludicrously low-velocity cannon.
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Metal Slug 6's first major boss. No match for the Slug.
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In this form, the boss's main form of attack is to fire boulders at you. Because shells are too mainstream.
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Finishing the level gives you a tally of all the P.O.W.s who have shared the contents of their undies.
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...and that's mission one completed, a fact the announcer emphatically assures us of.
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