Utopia City

Moby ID: 28335

Windows screenshots

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Main menu
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Intro - The gloomy world of the late 21st century.
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Intro - A man reflects on how much his life sucks. He just dropped a can of drink out of the window AND banged his head on the window frame! But what can ya do?
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Intro - That's it! This guy has had enough! In virtual worlds, you don't accidentally bang your head on things and beverages stay safely in your inventory slots. Utopia, here I come!
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Loading screen
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This is Daisy, your contact in Utopia. She'll tell you what you need to know.
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Your 'virtual' hotel room. The wallpaper could be a little more inspiring...
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Your alter-ego. This '70s cop look is obviously the perfect disguise for an Anti-Utopian agent!
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Shoot the TV and it will auto-repair itself a few seconds later. Neat, huh?
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The central hub. Teleport stations lead from here to all the sections of the city.
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Teleport station leading to the bank.
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Front desk at the bank.
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The bank's lobby.
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Even paradise has to have miles of grimy service tunnels, full of hissing steam and defective wiring.
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Guards patrol everywhere. They're not very helpful either. Try to ask 'em anything and they'll most likely grunt "What uh hell!" in a thick Russian accent.
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Getting into a firefight. If you kill anyone, a spinning 'info-disk' appears. Collect it and you will have freed them from this sinister place. So what does this make you? Mass-murderer or saviour?
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Actually, if you go around killing everyone, you will discover you are a 'very cool guy.' And you'll be rewarded with extra weapons, sent right to your inbox!
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Once the alarm is raised, the guards keep coming, in wave after wave.
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More fighting...
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Protection shield engaged!
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The energy control screen allows you to allocate energy to different areas. Playing around with these sliders is useful if you want to, say, recharge your health in a hurry.
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The repairmen also appear during gun battles. They act like a medic, running about and collecting the 'info-disks' of fallen combatants, to restore them to 'life.'
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That floating object on the left helps you communicate and supposedly helps you throughout the whole game.
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Another thing you can interact with are alcoholic drinks. This is what the world looks like after one shot.
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The lobby of Utopia City Hotel.
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The entrance to the casino.
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Inside the police station.
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A teleporter on the grounds of Utopia City.
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