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Enjoy your favorite Atari 2600 and 7800 games on one system, the Atari 2600+
Deep Labyrinth
Moby ID: 28615
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Nintendo DS screenshots
A shot from the opening FMV, depicting the roadside mansion.
Title screen menu
A capter select screen from the Japanese version of the game.. just to make it interesting :)
The first chapter opens with a lengthy full motion video.
Our hero Shawn and his pet dog Ace riding in the car with his folks.
O NOEZ!
Don't horror movies start like this?
Knock-knock!
This guy lets you know just how unwelcome you are in his world, yet he's too busy to do anything about it.
It's Moccho the Platypus. He's in charge of saving your progress, and cracking of really, really lame jokes.
The save menu
Battling a slime using stylus as a sword.
A mouse! Can I kill it? Can I? Can I?... I can't? RATS!
The place is run by friendly talking mice.
Fighting a bee of some sort.
Learned my first magic spell. These get REALLY complex as you get further into the game.
Fighting another slime. The overall enemy design in Deep Labyrinth isn't all that inspired.
The first boss appears and gives you a song and dance of how it will destroy you.
Opening another door just to find Moccho behind it.
Remember the cool FMV at the beginning of chapter 1? This is all you get in chapter 2.
Right off the bat you are attacked by a skeleton.
Err... nice modeling there...
Fighting the skeleton.
There are cellphones sticking out of walls... perhaps something to do with the fact that chapter 2 is a port of a cellphone game!
About to open a door.
A slime draws near.
I messed up!
Are we missing some important screenshots?
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