Deep Labyrinth

Moby ID: 28615

Nintendo DS screenshots

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A shot from the opening FMV, depicting the roadside mansion.
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Title screen menu
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A capter select screen from the Japanese version of the game.. just to make it interesting :)
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The first chapter opens with a lengthy full motion video.
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Our hero Shawn and his pet dog Ace riding in the car with his folks.
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O NOEZ!
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Don't horror movies start like this?
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Knock-knock!
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This guy lets you know just how unwelcome you are in his world, yet he's too busy to do anything about it.
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It's Moccho the Platypus. He's in charge of saving your progress, and cracking of really, really lame jokes.
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The save menu
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Battling a slime using stylus as a sword.
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A mouse! Can I kill it? Can I? Can I?... I can't? RATS!
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The place is run by friendly talking mice.
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Fighting a bee of some sort.
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Learned my first magic spell. These get REALLY complex as you get further into the game.
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Fighting another slime. The overall enemy design in Deep Labyrinth isn't all that inspired.
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The first boss appears and gives you a song and dance of how it will destroy you.
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Opening another door just to find Moccho behind it.
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Remember the cool FMV at the beginning of chapter 1? This is all you get in chapter 2.
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Right off the bat you are attacked by a skeleton.
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Err... nice modeling there...
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Fighting the skeleton.
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There are cellphones sticking out of walls... perhaps something to do with the fact that chapter 2 is a port of a cellphone game!
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About to open a door.
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A slime draws near.
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I messed up!
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