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Seymour Goes to Hollywood

aka: Seymour at the Movies
Moby ID: 28711
ZX Spectrum Specs

Description

Seymour goes to Hollywood to star in his first motion picture. As he arrives in his limousine, he soon discovers that the Dirk, the studio manager, has disappeared in Miami. Seymour must start production of his film by himself.

Seymour Goes To Hollywood is a platform action game similar to Dizzy, this time replacing the egg character with an amorphous blob of unknown origin. Like in the Dizzy games, the main objective is to collect everything that isn't nailed down (using the fire button) to solve puzzles. In the upper left portion of the screen sits an inventory with three slots and beside that the score points and the energy bar. Seymour loses energy when touching dangerous objects and hazardous environments. When the bar gets empty, Seymour transforms into a pile of bones and the player loses one life. The game starts with three lives (shown as clack boards under the energy bar) and no way of saving progress.

Groups +

Screenshots

Credits (ZX Spectrum version)

7 People

Game Design
  • Big Red Software
Coding
Graphics
Project Director
Production
Art Manager

Reviews

Critics

Average score: 67% (based on 8 ratings)

Players

Average score: 2.1 out of 5 (based on 11 ratings with 0 reviews)

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Identifiers +

  • MobyGames ID: 28711
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Contributors to this Entry

Game added by Macs Black.

Game added June 20, 2007. Last modified March 4, 2024.