Rush'n Attack

aka: Arcade Archives: Green Beret, Arcade Archives: Rush'n Attack, Green Beret
Moby ID: 3020

[ All ] [ Amstrad CPC ] [ Arcade ] [ Atari 8-bit ] [ BBC Micro ] [ Commodore 16, Plus/4 ] [ Commodore 64 ] [ DOS ] [ MSX ] [ NES ] [ Nintendo Switch add ] [ PlayStation 4 add ] [ Thomson MO add ] [ Thomson TO ] [ Xbox 360 add ] [ ZX Spectrum ]

ZX Spectrum screenshots

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Loading screen
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Main menu
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First stage about to begin.
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Stage 1 - using a knife to stab an enemy soldier.
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Stage 1 - watch out for incoming mortar attack!
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Stage 1 - the flame thrower is quite effective weapon.
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Stage 1 - standing on top of the missile truck.
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Stage 1 - some defenders can jump & kick.
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Stage 1 - this car is full of enemy reinforcements.
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Stage 2 - climbing up the ladder to avoid a mine.
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Stage 2 - dodge a bullet by lying on the ground.
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Stage 2 - a parachutist is able to drop bombs.
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Stage 2 - currently armed with a powerful bazooka.
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Stage 2 - fighting with a group of furious dogs.
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Stage 3 - trying to catch the commander.
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Stage 3 - contact with an enemy trooper is deadly.
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Stage 3 - my jump will probably end on a mine.
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Stage 3 - on a low platform surrounded by trees.
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Stage 3 - the bridge is guarded by three choppers.
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Stage 4 - throwing a grenade to clear my way.
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Stage 4 - just found another military installation.
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Stage 4 - looks like my enemies are endless.
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Stage 4 - a rocket will disable both mine & mortar.
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Stage 4 - being kicked in the head by a fast jumper.
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Stage 4 - encounter with the hostile flame thrower.
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