Diamond Mine

Moby ID: 30284

[ All ] [ Apple II ] [ Atari 8-bit ] [ Commodore 64 ]

Apple II screenshots

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Title Screen
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Starting on Shaft 1
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Game Over
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Vertical Columns on Shaft 2
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Exploring Shaft 3
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Many Pitfalls on Shaft 4

Atari 8-bit screenshots

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Title page
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Level selection
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Shaft 1 start - we're not heeding the warning
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Shooting a foe, while carrying a diamond
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Died and lost the diamond
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Shaft 2, about to collect the first diamond
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Shaft 3 puts 4 of the diamonds in tight spots
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Shaft 4 - can't shoot through the green
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These enemies are paralysed and rendered harmless when you shoot them
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Shaft 5

Commodore 64 screenshots

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Title Screen
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Level 1
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Level 5
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Game Over
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