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High Frontier


When High Frontier was created, America was investing heavily in the original 'Star Wars' SDI, to fend off a feared Soviet missile attack. Your job in this strategy game is to oversee its development.

The game is played via an icon control system, with a common set of icons and information panels are displayed around these screens. There are six distinct screens used to make the decisions, plus the ability to track existing satellites and keep track of active Soviet attacks.

The Research & Development screen is the first port of call. It is split into six components, to which you must assign money and staff. The President will give the order to arm or disarm your units (including the activation code). Once you have working SDIs and the permission codes, you can launch them using the Shield screen.

Espionage and Reconnaissance cameras are located to keep track of enemy development, although these figures are not always precise. The Threats screen lets you keep track of enemy resources and moods. The World screen effectively moves the game forward in time.



Credits (Commodore 64 version)

Designed by
Programmed by
Graphics by
Copyright 1987
Produced by
  • Software Studios


Related Games

SaGa Frontier
Released 1997 on PlayStation, 2008 on PSP, PlayStation 3
Gun & Frontier
Released 1991 on Arcade, 1997 on SEGA Saturn, 2022 on PlayStation 4
Brave Frontier
Released 2013 on iPhone, Android, Windows Phone...
Trials Frontier
Released 2014 on iPhone, iPad, Android
Final Frontier
Released 1989 on DOS, 2020 on Windows, Linux
Ancient Frontier
Released 2017 on Windows
Dino Frontier
Released 2017 on PlayStation 4
Frontier Gate
Released 2011 on PSP
New Frontier
Released 2019 on Windows

Identifiers +

  • MobyGames ID: 30772


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Contributors to this Entry

Game added by Martin Smith.

Last modified February 22nd, 2023.