Command & Conquer

aka: C&C, Command & Conquer (Special Gold Edition), Command & Conquer for Windows 95, Command & Conquer: Der Tiberiumkonflikt, Command & Conquer: Der Tiberiumkonflikt (SVGA-Version), Command & Conquer: Teil 1 - Der Tiberiumkonflikt, Command & Conquer: Tiberian Dawn
Moby ID: 338

[ All ] [ DOS ] [ Macintosh add ] [ SEGA Saturn ] [ Windows ]

Windows screenshots

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Main Menu
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(Intro shot) Someone seems to messing up with the channels... and there are rather a lot of them. Was that a cable or sat!? ;))
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(Intro shot) UN building seems to be a spot for Nod terrorist actions.
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Choosing side. It can be Global Defense Initiative (the good guys) or Brotherhood of NOD (bad guys).
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Playing for GDI, your supreme commander will be General Sheppard.
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As for the Nod side, the Kane will be your leader and mind behind all the wicked secret operations.
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As GDI commander, you'll be fighting on European grounds.
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As Nod fanatic, you'll wreck havoc on African grounds.
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It all started by a small invasion on the northern Europe.
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Some missions are to quick infiltrate the enemy base and steal tech stuff, but it's not just easy trying to find a weak spot to enter the Nod base.
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Tiberium fields are known to be toxic for your troops, so best idea is to put them in your APC for passing through.
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Sometimes it's better to engineer enemy building then to level it, as it can give you a key to enemy weapon arsenal production.
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Destroying church is far from humanitarian, but it can be rather rewarding somethimes, money-wise.
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Nod truck and the rest of the base in flames shows there will be no prisoners.
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Last point of battle is always enlarged and you can choose from which side will you lead an attack.
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Nod wouldn't be terroristic organization if they wouldn't have some really terrorizing units.
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Three GDI Hum-Vees approaching on the Nod Obelisk.
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In-game option menu.
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Ready to takeover the GDI base with an engineer.
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Attack on the enemy tiberium refinery and silo.
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All you need for successful attack and defense, the rest is up to units and strategy.
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Well protected Nod base... except from that rocky mountains side.
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Building an Obelisk Guard Tower, the most powerful defense installation in the game.
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Some enemies to kill
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Enemy base, time to capture the builds
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Enemy has a anti-air, grenadiers must destroy it.
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source of Tiberium
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Nod destroy small village in africa
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NOD begins mission, base is building.
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My last car is burning...
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A-10 Warthogs in action
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Allied troops on the ground reporting their status
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Capturing enemy base lets you produce enemy units in your color
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The only mission map with some snow traces, unlike RA, C&C does not feature snow terrain
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When you don't have the construction yard, each of your buildings are very precious
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Only engineer can take over the prison intact
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Nod light tanks
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Tanks close to the river can attack enemy boats when in range
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Nod stealth tank
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Attacking village with a stolen GDI Orca helicopter
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Kane is letting you select the test site for the Ion Cannon
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Skirmish mode lets you produce otherwise unable to produce units and select color for your units and buildings
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