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Interstate '76

aka: I76, Interestadual 76, Interestadual 76: Simulador de Combate em 3D, Interstate '76: 3-D Auto Combat Simulation, Interstate '76: Course et combat explosifs en 3D, Interstate '76: Kultige 3D-Action-Raserei
Moby ID: 347

Windows version

This is one helluvah game! You dig?

The Good
The atmosphere of Interstate '76 is both fantastic and unique. Instead of making yet another Sci-Fi themed shooter Activision did a great job by creating an alternative 70's game world. And they got all the details right: the funky music, the cool intro that looks like it came from a 70's TV show, the clothes that the characters wear, the way they talk (you dig!, Taurus is great) and of course those powerful muscle cars. I really love cars like the Dodge Challenger, Chevy Camaro and the Ford Mustang (too bad you don't see them too much here in the Netherlands) and you can drive them all in this game although the names have been changed. Before I played this game I saw the 70's cult movie Vanishing Point, which is like one big car chase through the desert. After watching this movie I just had to have this game. On the Internet there are home-made levels available in which you can drive your own white Dodge Challenger through endless deserts & ghost towns and trailer parks. The entire atmosphere is what made the game so appealing for me.

This game has really superb audio. The music is some of the best I've ever heard in a game. Sometimes I play the CD in my audio set, something I haven't done with any other game. The voice acting is just as good, especially Greg Eagles as Taurus. Also when you press c while you are driving Taurus (who reminds me of Shaft) will tell you a poem. It has no use at all, but it is just one of those little things that strengthens the way you feel about a game.

The game has a good storyline which is told in a lot of cut-scenes. The cut-scenes integrate perfectly with the in-game graphics engine to create a coherent whole. Moreover the missions, well at least the vast majority of them, are interesting and actually make sense in the context of the main storyline. Playing a mission means advancing the story. You get to know this story in the campaign-mode, called The Trip. In the first missions you face weak foes. As you progress you fit the parts and weapons you salvage from the wrecks of your enemies on your own car and turn your sister's Picard Piranha (the only car available in The Trip) into a real killer. Your buddy Skeeter can repair & replace some parts (not all, you'll have to decide which spare parts and weapons you take with you in Skeeter's van and which stuff you leave behind), but largely the car in which you ended mission A is the car with which you start mission B. So it's important to keep the damage to a minimum and salvage as many good parts as possible (kill an enemy with a headshot instead of blowing up his car).

The implementation of both driving and combat has been done in very satisfactory fashion. The car handling is great and a lot more realistic than one would expect in a shoot 'em up. It's obvious that the developers put a lot of effort in getting both the physics and the damage model right. The realistic in-car graphics (seeing your hands move the steering wheel etc.) make the game even more immersive. All this helps to make the battles great as well. Interstate '76 let's you kill with style. First you use your machine guns and cannons to strip your opponent of all his armor, then you take your colt .45 out of the glove box and aim for a headshot. When your enemy's body collapses on the steering wheel you'll hear the horn!

The Bad
Well, the game is very buggy. I had some serious trouble trying to run this game and downloaded several patches to avoid crashes. After I downloaded the Gold Edition patch (80 meg) the game ran stable in Direct 3D mode. This patch is supposed to give you 3Dfx support but when I tried that, the game crashed every time. The main problem is that the game is optimized for Win 95, and you can expect some weird installation problems and bugs when your OS is Win 98.

When you play Auto Melee against bots you will notice that the A.I. of the computer opponents isn't that great. And in this mode there ain't no great story line to hide this. Even in a very weak car it would take at least three stronger computer opponents to kill me. A problem with the Auto Melee is that the A.I. cars all attack at once and don't fight amongst each other. Also the game doesn't really keep a score so bot-matches loose their sense of purpose.

I guess some people hate the lack of a in-game save option. You can only save your game after each mission. Some of the missions are pretty hard, but I didn't mind replaying them cause I like the game so much. Just change the set-up of your car and give it another try!

Finally, the box says you can play this game on a Pentium 90. Don't even try. You'll have to turn of many details and play it in 320 x 240 resolution which sucks.

The Bottom Line
This is a very good game, one of my all time favorites. It has a unique setting, great voice acting & music, realistic physics and a great campaign mode. I love Interstate '76 unconditionally.

by Roedie (5239) on January 7, 2001

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