Tom Clancy's Splinter Cell: Pandora Tomorrow

Moby ID: 34875

Game Boy Advance credits (2004)

64 people (54 professional roles, 10 thanks)

Credits

Producer Jean-François Mailloux
Lead Game Designer Louis Martin Guay
Game Designers Christine Blondeau, Eva Bunodière, Lionel Rico
Artistic Director Mathieu Casgrain
Graphic Designers Claude Gosselin, Julie Cossette, Philippe Bernard
Graphic Contribution Martin Balcer
Lead Animator Isabelle Fortier
Animators Frederick Taylor, Sendy Gagné, Stéphan Chabot, Thomas J. Anderson
Animation Contribution Érik Branz
Lead Programmer Marc-Olivier Riel
Programmers Alexandre Begnoche, Jacques Langlois, Rachel Potvin, Sébastien Lahaie
Sound Designer Michel Marsan
Music and Game Mix Jocelyn Daoust
Music Composition Barry Leitch
Script Writer John Thomas Petty
Project Coordinator Anne-Sophie Nasser
Localization Project Manager Jean-Sébastien Ferey
Lead Tester Jonathan Moreau
Testers Denis Côté, Gilles-Philip Bois, Jean-Dominic Audet, Jean Coulombe, Jessica Gascon Fugedi, Nicolas Gagnier, Philippe Audet, Stéphane Pinard, Sylvie Tremblay, Michel Leduc St-Arnaud
Playtest Supervisors Marie-Pierre Dyotte, Yves Morissette, Patricia Lemay
Special Thanks Anne Blondel-Jouin, Bertrand Hélias, Cédrick Delmas, Clint Hocking, Jean-François Poirier, Pascal Lalancette, Stéphanie Langlois, Xavier Fouilleux, Eric Arsenault, Splinter Cell Pandora Tomorrow Teams
Production Marketing Group Manager Caroline Martin
Quality Assurance Manager Éric Tremblay
Sound Studio Manager Jérémi Valiquette
Director of Technology Nicolas Rioux
Vice-President Continuous Improvement Michel Allard
Executive Vice-President Editorial Grégoire Gobbi
Ubisoft Entertainment President Martin Tremblay

Publisher: Ubisoft Entertainment

International Production Director Christine Burgess-Quémard
International Content Director Serge Hascoët
Sound Specialist Advisor Didier Lord
Approval Coordinators Romain Vazeille, David Costello
Ubisoft CEO Yves Guillemot
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Collaborations

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Credits contributed by Kabushi.