TRAZ

aka: Transformable Arcade Zone
Moby ID: 35228

[ All ] [ Commodore 64 ] [ DOS ] [ ZX Spectrum ]

Commodore 64 screenshots

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Title
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Main menu
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The ball does not move until you press fire.
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Takes some time to get through
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A level with two panels
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Several balls in play now
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Both panels move simultaneously

DOS screenshots

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Title screen/main menu
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It's supposed to look like a palm tree..
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Two paddles at the bottom, one is boxed in
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Choose your next level, left up or right
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Four paddle, top one has the laser power-up
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Only one direction to choose from
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A paddle on the left and one on the right
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Just got the three balls power-up
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The construction kit
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Before running on Construction Kit
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Mode on Construction Kit

ZX Spectrum screenshots

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The game loads to this screen, then replaces it with a blank screen and a 'Please Wait' message
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Eventually the game displays this screen which is followed by the game's credit screens and high scores
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When a key is pressed the game's menu is displayed. The Define Controls screen selects between keyboard and Sinclair or Kempston joysticks. Action keys cannot be redefined
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Each time the game is played / restarted (which is often) a different layout is presented.
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In this game the object was to destroy the yellow bricks and protect the dark bricks. If the ball makes contact with a dark brick a life is lost.
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Here the ball must destroy the plant in the middle of the screen and the player must prevent it hitting either side
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Here the player must move the paddles left / right and prevent the ball from hitting the central part of the top / bottom border
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Here the ball must destroy the bricks at either side of the screen but must not be allowed to touch the central wall
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