🕹️ New release: Lunar Lander Beyond

Ajax

aka: Arcade Archives: A-JAX, Arcade Archives: Typhoon, Typhoon
Moby ID: 35551

[ All ] [ Amstrad CPC ] [ Arcade ] [ Commodore 64 ] [ DOS ] [ Nintendo Switch add ] [ PlayStation 4 add ] [ Sharp X68000 ] [ ZX Spectrum ]

ZX Spectrum screenshots

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This screen displays as the game loads
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48 K version : The game's main menu. This has Kempston joystick support
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128 K version : The game's main menu. No Kempston joystick support on offer
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Starting the game with keyboard as controller
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48 K version : After opting to play the game there's some tape jiggery-pokery to be done before the game is fully loaded and ready to play
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128 K version : The first part of level 1 is a series of waves of fighters that appear out of the clouds like this
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48 K version : Looks just the same as the 128 K version. Plays just the same as the 128 K version too. Main difference is the sound when the guns fire
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The fighters launch missiles that are best avoided. It may be possible to shoot them down but its something that this player could not accomplish
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One life lost - Moved to the left to dodge a missile and collided with a fighter
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The level continues with more of the same until ....
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.... the clouds break and this ship appears. The two round things are the planed bullets that have just been fired
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There she is in all her glory. Salvos of missiles come up from the ship and the game is now about hosing the ship down with fire while avoiding them.
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Eventually the ship succumbs and is destroyed by a series of explosions. The score on the right seems to increase with each one until ....
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... the ship is completely destroyed. This is the end of level 1. Both 48 K & 128 K versions are the same to this point. The 48 K version requires some more loading to be done before level 2 starts
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Level 2 is a top down shooter where the player takes control of a helicopter gunship. The game plays the same on both 48 K & 128 K versions
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There are also gun emplacements - one of which has just totalled the chopper
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Here the planes are more mobile than in level 1, they swoop and turn and are harder to avoid
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One of the enemy choppers has left behind a power up
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Part way through level 2 - this looks as if it could be the boss ship but its not, its just scenery.
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Past the ship and nearly collided with an aircraft that came up from the bottom of the screen. It unexpectedly fired backwards and cost a life though
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Next are more gun turrets and planes whose bombs explode and scatter shells across the screen
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An energy pod has been collected and this gives the chopper a lazer. Still cannot hit those gun turrets though.
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Game Over. This and the Hi-Score table are the same on both versions
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A Hi Score has been achieved. letters are scrolled via the up / down keys. FIRE selects and moves on to the next letter.
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The Hi Score table is set to allow even a modest score like this to be recorded
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