Last Duel: Inter Planet War 2012

aka: Last Duel
Moby ID: 36017

[ All ] [ Amiga ] [ Amstrad CPC ] [ Arcade ] [ Atari ST ] [ Commodore 64 ] [ DOS ] [ ZX Spectrum ]

ZX Spectrum screenshots

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The game load screen. This displays for a while, then the tape has to be stopped, rewound, and restarted
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The game menu is displayed n a trendy font with alternating colours
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Option C from the previous menu opens up this screen where the control method can be changed
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Before the game starts the player is given a look at what their vehicle will look like ..
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.. and here is the aforementioned vehicle racing down a track toward three opposing trikes
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Generally speaking its better to shoot the enemy than crash into them
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When restarting after losing a life the players machine is displayed in this position whether it be over the road or the scenery. The player decides the final placement.
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Trikes ahead, others come out of side tunnels...
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This is a gun emplacement in the track, I could not seem to destroy it but it destroyed me.
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having been destroyed by the gun emplacement I restarted just behind it
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Later there's gun turrets on the walls of the track,
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