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Star Wars: Jedi Knight - Dark Forces II

aka: Guerra nas Estrelas: Jedi Knight - Dark Forces II: O Cavaleiro Jedi, Star Wars: Jedi Knight
Moby ID: 372

Windows version

Star wars plus Quake2 plus excellent storyline plus class equals The Jason Lee stamp of appoval.

The Good
Vengance for your fathers death. Sound like a cheesy storyline? Nope, oddly. The story goes from |"get my fathers killer" to "save the universe AND kill my fathers assain" Now is it cheesy, yes. But that isnt the case when you motive the story with extermly progreesive gameplay, cool guns, difficult puzzles and level map challages and boss fights.

Force powers, (Use the force, Luke) are also a nice element to gameplay as you can kill mercilessly and then amplify that with Dark force powers: Lightning , Throw , Crush and Destructon (or in order: Shock your ass, Toss your ass off a cliff, Break your pencil neck , and im a nuke, everything in 20 feet of me dies.), or stay light and prevent the civilans from being killed by using: Healing, persuasian, blinding, and absorbion (or in order: "Heal yourself" , "Im invisible", "Don't need a flashbang ,I got this", and "Use the force, i'll take it!").

The Boss Fights are the most original fights in any game i've seen so far. In most FPS title i've played what's the boss stratgey? Duck, dodge, shoot, wait until he quit firing his special weapon and run with all barrels firing, Quit when there are Two smokeing barrels and you're the only one left standing. In Jedi Knights, the strageys are different for differnet for each boss, especially Goroc and Pic.

The Bad
The graphics are older than Dick Clark, everything looks like legos.

Stumbling during boss fights to get a upper hand on things with your powers ("Ass shocker or grip? I've got 0.56 secons to decide)

Most of the gameplay puzzle are classic, but hella sure not classy, "find the key and/or wrench puzzles.

The Bottom Line
All the story-driven Star Wars action your can handle, without the X-Wings.

by Jason Lee (10) on April 9, 2001

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