Quake

aka: Quake 64, Quake Mobile, Quake: The Doomed Dimension
Moby ID: 374

DOS version

All the other reviews are rubbish

The Good
Where Doom was in fact a technological step backwards (Ultima Underworld had a far superior engine a year previously) Quake was in every sense state of the art. One of the first truly 3D games engines, it was certainly by far and away the best looking thing at the time. A combination of great level design, fantastic music and Lovecraft-esque setting created the scariest atmosphere I'd met in a computer game. The out-of-the-box internet gameplay and free ability to create mods of the basic engine were better executed than had ever been before, perhaps due to id software has its roots in the shareware movement. The fact they have released the source code since is a nice nod to the independent game development community. But above all? The sheer playability.

The Bad
The downsides? Having to put up with people whining about the same old stuff when you say you like Quake. (It's too brown... no story... too much gore... don't like shooting games... Doom is better...) SHUT UP. The only real downside? It was such a success we now have to put up with endless inferior imitations.

The Bottom Line
It's easy in a genre that has advanced so fast to look back on the older titles with vague disgust rather than the admiration they deserve. Quake was a revolutionary game, and still is a fantastically fun one.

by rar (2) on August 16, 2004

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