Quake

aka: Quake 64, Quake Mobile, Quake: The Doomed Dimension
Moby ID: 374

DOS version

The FPS proliferation begins...

The Good
I will admit that I played Doom for hours and hours. (Memories of a 300+ frag deathmatch come to mind. -shudder-) When I heard about Quake, I downloaded the demo, and away we went. The weapons were imaginative (who knew we would see incarnations of these for the next few years?), the baddies were ugly/scary/grotesque and fun to gib. What more could you ask for?

The Bad
As much as I loved the true 3D engine, A little more color might have been nice. Yes, the darker colors added to the gloomy atmosphere, but it did get to be somewhat annoying after a few hours. And the sound? We'll just leave that alone. I played this game with my CD player going in the background...

The Bottom Line
This was the next step in the FPS genre. A genre that has brought us a lot blood (on screen), sweat (trying to get away from your buddy with the nail gun), and tears (have you played some of these clones?). If you still play Doom, this one will appeal to you as well.

by Narf! (132) on September 16, 2000

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