Quake

aka: Quake 64, Quake Mobile, Quake: The Doomed Dimension
Moby ID: 374

DOS version

No plot...all blood

The Good
Whenever I need to release stress and/or anger I have 2 options: throwing my chair against the wall or playing Quake. Since I've been spending a whole budget in chairs lately :) I guess I'll stick to the second option...Just pump the volume to the max, put on God mode, Quad damage and all weapons to begin blasting away at those monsters and...Voila! a couple of minutes later I'm more relaxed (Although I don't know if this is normal in a person!) I mean, there's nothing like gibbing a shambler armed only with a two-barrelled shotgun with the excellent soundtrack (courtesy of Trent Reznor) roaring trough the speakers. Quake's also got a lot of atmosphere, the levels are very well designed and the occasional creepy sounds (which you can't never tell for sure where they're coming from) really help to get you "inside" the game. The truly 3D graphics and monster animations are really stunning (Just look closely at the movements of the zombies, for example) I can understand why this game is a milestone in the FPS genre and why it became so famous.

The Bad
Absolutely no plot (unless you call the txt file with the "monsters-who-came-from-another-dimension" excuse for story a plot) and...NO CUTSCENES??!? I mean...this is a 1996 game, guys! We gamers had witnessed quite a few amazing things by then as far as animations and cutscenes go! The whole story unfolds through text displaying on your screen (remember DOOM?). These two topics could have been looked over if this game hadn't been so over-hyped and highly anticipated, though.

The Bottom Line
-"Hey, remind me again why I'm shooting these monsters?" -"Who cares?...It's fun as hell!" One of the best things about Quake is that you can either play it for a short while (10-15 min) or became sucked into its universe without realizing that you've been playing for 2 hours and still have lots of fun. It may not be the best FPS, but it's one of the greatest.

by n-n (50) on June 27, 2001

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