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Football Manager: World Cup Edition 1990

Moby ID: 38026

[ All ] [ Amiga add ] [ Amstrad CPC ] [ Atari ST ] [ Commodore 64 ] [ DOS ] [ MSX ] [ ZX Spectrum ]

Amstrad CPC screenshots

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Title, credits and loading screen
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"Please Press Fire" OK.
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Choose your difficulty level.
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Select group
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Select a team from within that group.
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Your commentators.
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Next game is against Finland.
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I can check my player info.
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The commentators are questioning me.
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Give your team a pep talk.
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The game is on.
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A view with letters for players.

Atari ST screenshots

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Title screen
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Team selection screen
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Options
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Full time results
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An interview before the match
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Match settings
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This is my team. Morale isn't very high
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A view of the game
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A closer view of the game
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It's a goal!
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Team setup
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Group one standings
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The finalists so far

Commodore 64 screenshots

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Loading screen and credits
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How tough do you want to set the game?
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Pick a group.
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OK. Europe. Pick a team.
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How do you ant the results, by group or match by match?
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Group 1 results, match by match.
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Next game is against the Netherlands.
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Just one question?
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Player info.
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Give 'em a pep talk in the locker room.
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Playing the game.

DOS screenshots

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Title Screen (EGA).
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News Conference (EGA).
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Locker Room (EGA).
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The Match (EGA).

MSX screenshots

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Title screen and credits
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Select your difficulty level.
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Select what part of the world to get your team from.
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The commentators.
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Europa group 1 stats.
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Info about your players.
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Give your team a pep talk.
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Get your game on.

ZX Spectrum screenshots

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Load screen
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After the load screen comes this. When FIRE s pressed the game takes the player through action key definition
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The first game screen defines the difficulty level
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In the next game screen the player chooses their team. First the geographic group is selected.
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Then the team within that group
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The player then has the opportunity to put names against each player or to use the default. There are two screens of team members, 21 players in all
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The game gives the option to watch the results at group or match level
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After a few screens showing the results of the other groups, it's Australia's turn to play. Before the match can start the player gets to set up the team. This means positioning each player etc
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Not all players are selected
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Selecting Postion makes the left/right etc keys active and moves the player around on the pitch. Status makes the player a sub or a reserve
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Action cycles through Sweeper, Find Space, Positional, Wing Play, and Thru Runs
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Then there's the inevitable pre-match banter
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The team talk - whatever I chose morale seemed to go down
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The match begins with a kick-off. There are no corners in this game.
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It plays automatically. The dots move around the pitch and its actually interesting to watch the ebb and flow of the game
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At half time the player gets to reposition the team, change tactics and give another morale boosting talk. Then the game plays through until full time. Go Australia!
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An isometric view of the play is also possible.
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The results for the group are then displayed ...
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... and the next game is announced
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The results after the second match
Are we missing some important screenshots? Contribute.