Maximum Force

aka: Maximum Force: Pull the Trigger
Moby ID: 38795

[ All ] [ Arcade add ] [ PlayStation ] [ SEGA Saturn ] [ Windows ]

Windows screenshots

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Start menu
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Options menu
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2-player control setup
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Mission selection menu
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Mission intro movie, an enemy Hind helicopter is being attacked while you climb up on a ladder on the side of a tanker ship.
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Mission start. You automatically move along a path between the objects on deck while enemies pop up in front of you, firing their weapons.
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When you are hit, an image is displayed as if your computer screen got hit by a bullet. (The 'press-start' message on the lower right is for the second player, if available)
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A spinning bullet shell on the right indicates an ammunition pickup. You can run out of bullets in this game, the ammo counter is on left, above my remaining 'lives' skulls.
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I am being shot at by a missile launcher ahead, and you can see its rocket projectiles slowly coming for you. My ammo bar is down to one 'bullet' on the left side.
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And when I run out of bullets in my weapon, this large 'reload' thing appears on the right. Hopefully I picked up that ammo drop earlier.
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This is what remains of an enemy when you actually hit him. A wet spot.
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However, when you shoot innocents, like the crewman beside the enemy, you lose a life; and in this case, it was my last life. You have a timer counting down to let you retry the mission.
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Your current score is shown as the game ends. Not much to brag about here.
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And in case you didn't notice before, it's Game Over. For both players.
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After the game over screen, the credits are shown.
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After the credits, the current highscore is shown.
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And finally, you get to exit the game. (or restart) After awhile, if you don't choose anything, a rolling demo starts.
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Demo scene from Mission 2; the Bank Robbery.
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Demo: Helpful hint #1: Shoot the baddies!
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Demo: Helpful hint #2: Don't shoot the good guys!
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Demo: Helpful hint #3: Shoot the power-up:s for more ammo.
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Demo: Helpful hint #4: Shoot these objects for extra damage to nearby baddies.
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