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Spider-Man

aka: Spider-Man 64
Moby ID: 4333

PlayStation version

Decent first attempt at 3D web-slinging action

The Good
Despite coming out as late as 2000, Neversoft's Spider-Man is actually the first attempt to introduce the webslinger into fully 3D gaming - and it does a genuinely good job at giving you control over Spidey's powers. The web-swinging, while not exactly realistic, gives you some really nice mobility and the three web-related attacks add variety to the simple beat 'em up mechanics. The cherry on top is the wall- and ceiling-crawling, allowing you to make actual use of all three dimensions to navigate the levels, and often adding the stealth element of simply dropping on top of an unsuspecting enemy.

The overall design approach of alternating between web-swinging segments among New York's rooftops with tighter, more precisely designed interior levels does its job as well, providing the base for an interesting, varied experience.

The Bad
Unfortunately, as you proceed, the game turns out to be quite a bit more repetitive than it seemed at first, with many levels following the same design ideas, and severely lacking in enemy variety. The combat, despite the cool selection of web attacks, ultimately isn't varied enough either, feeling more like a simple beat 'em up than a genuine action-adventure experience.

Another weak point of the game is its camera system. While it technically does a good job of following the main character, his movement specifically while turning is so clunky and awkward that the camera suffers from it a lot. The first-person web aiming mode is slow and doesn't make up for a lack of regular camera controls (although, to be fair, the argument could be made that with a game this 3D-oriented controlling the camera with two buttons wouldn't have been enough, and the game had to work with analog stick-less PlayStation controllers).

The game also has a rather minor, but very noticeable fault in the graphics - while the gameplay engine, although based on Neversoft's earlier titles, looks genuinely good, the character models in the cutscenes are some of the worst the PSX has ever seen. The difference between the two, while of course not affecting how the game actually plays, can be really jarring.

The Bottom Line
Overall, Spider-Man 2000 is a decent first attempt at making a 3D Spider-Man game. It's not quite as creative as it could've been and definitely suffers from the heavily outdated hardware it was designed for, but it does deliver a pretty cool webslinger experience. 6/10

[played in emulator]

by Pegarange (296) on July 8, 2023

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