Arthur and the Invisibles: The Game

aka: Arthur and the Invisibles, Arthur and the Minimoys, Arthur et les Minimoys, Arthur und die Minimoys
Moby ID: 43429

Game Boy Advance screenshots

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Title screen
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Main menu
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Selecting the level to play
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Before we can play, we must read the instructions.
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Pushing rocks in hole which are to large to jump over
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Betamesh can throw rocks, while Arthur can only punch.
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The mechanism which makes to platform move must be hit with a stone to be activated.
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Climbing vines is often necessary
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Found a Minimoy rune
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The collision detection is not the best, which is the reason why the lift takes off without Arthur.
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Doors are opened by putting a weight or Betamesh on the large switches.
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A rune
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Select displays some statistics
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End of the stage
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Level introduction: the village is under attack
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An enemy
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Though Arthur seeks a mosquito in this level, he must avoid all mosquitoes he comes along before the end of the level...
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Bouncing on this branches to jump higher is quite difficult.
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Someone is throwing Molotov cocktails.
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Found the correct mosquito. To unbind it, we have to play the good old "hit the displayed button if it is in the marked area" game.
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The mini game is interrupted by thugs.
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